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votes
Active

[OpenGL] GameObjects blink for a split second on standalone with GPU Ins...

OpenGL

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Nov 16, 2018

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Version/s: 2018.3.0b10

Repro steps: 1. Open QA attached project "repro_1101341" 2. Build and Run 3. Play Actual: Notice the flickering of the screen for a... Read more

0
votes
Won't Fix

[GL/GLES3] Particles texture is rendered on the ground on some devices

OpenGL

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Nov 22, 2018

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Version/s: 2019.1.0a9

How to reproduce: 1. Open the attached project 2. Make sure Graphics API is set to GLES3 3. Build and run 27_OrbitalVelocity_ArtScen... Read more

0
votes
Won't Fix

[Windows] Artifact appears after splash screen in the Standalone build o...

OpenGL

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Dec 21, 2018

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Version/s: 2019.1.0a13

Artifact appears after splash screen in the Windows Standalone build Steps to repro: 1. Open the attached Project. 2. File > Build ... Read more

0
votes
By Design

[OpenGL] MRT(multiple render targets) on OpenGL ES does not work as expe...

OpenGL

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Dec 20, 2018

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Version/s: 2017.4.12f1

Steps to reproduce: 1. Open user attached project - if on windows, it will launch with directx11 graphics api 2. Hit Play, and check... Read more

0
votes
By Design

Shader code fails to be Generated when Graphics API set on OpenGLES20

OpenGL

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Feb 28, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1

To reproduce: 1. Download attached project "Google Shader Bug.zip" and open in Unity 2. Open "SampleScene" scene 3. In the Project ... Read more

0
votes
By Design

[OpenGL] Using Models with Blend Shapes causes the Skinning to happen on...

OpenGL

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Mar 08, 2019

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Version/s: 2017.4.0f1, 2019.2.0a8

To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity 2. Open "SampleScene" scene 3. Make sure the curren... Read more

0
votes
By Design

Material.SetConstantBuffer is not utilized when project built

OpenGL

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Mar 12, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open user's attached project ("Report") 2. Play the project in the editor -- Cubes are colorful 3. In PlayerSetting... Read more

0
votes
Won't Fix

[OpenGLCore] Result of Graphics.Blit in Coroutines becomes black in Buil...

OpenGL

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Apr 01, 2019

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Version/s: 2017.4.0f1, 2017.4.16f1, 2018.3.0b5, 2019.1.0a4, 2019.2.0a1

How to reproduce: 1. Open the project in the attached "20190410_bug_minimal.zip" 2. Make sure OpenGLCore is on top of graphics API l... Read more

0
votes
Fixed

Standalone player do not support Compute Shaders when OpenGL extension i...

OpenGL

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Apr 26, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b9

How to reproduce: 1. Open attached project 2. Build for Windows 3. Run the build with -force-glcore42 argument Reproducible with: 2... Read more

0
votes
Duplicate

[Windows][OpenGL Core] Graphical artifact when going from fullscreen to ...

OpenGL

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May 13, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (exit-fullscreen-bug) 2. Make sure the Graphics API is set to 'OpenGLCore' 3. Build... Read more

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