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Editor crashes with C++ Runtime error when getting WWW.progress for a ce...
Reproduction steps:1. Open the attached project2. Open the only scene in the project3. Press "Play"4. Editor crashes with the follow... Read more
WWW request doesn't send Content-Length header
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode;4. Look at the Debug.Log thrown to the Console. Expect... Read more
Collided ships in networked game lose control
To reproduce:1) Open attached project2) Make 2 player builds3) Run them both4) Host on one of them, join on another one5) Using arro... Read more
TransportLayer error message is missing a "than"
Steps to reproduce:1. Download and open the attached project2. Open Scene "MatchMaking"3. enter Playmode4. Observe Console for error... Read more
[Windows] System.Net.Sockets.SocketException when saving is run through...
Steps to reproduce:1. Open user attached project on Windows2. Hit Play3. Go to "Window > Editor Test."4. Press "BestHTTP"5. Check... Read more
“InvalidOperationException: System.InvalidOperationException” and “Asser...
Reproduction steps:1. Open the attached “UTP 2.0 bug.zip“ project2. Open the “SampleScene” scene3. Enter Play mode and press the “St... Read more
Network manager crashes when trying to instantiate null prefab reference
Steps to reproduce:1. Open "network-crash-repro.zip"2. Load "First" scene3. Play and click "LAN Host"4. Unity crashes Expected: Null... Read more
File Transfer Protocol fails to load resources
Reproduction steps: 1. Set-up file sharing (Either with a Static IP address or with Machine Name)2. Share a file (Image)3. Open "Min... Read more
[.NET 4.6] InvalidProgramException when calling certain methods with Ser...
Steps to reproduce:1. Open attached “InvalidError.zip” Unity project2. Open “test” scene3. Enter and exit Play mode Expected results... Read more
[Dashboard]Pressing "Enter" on the keyboard presses disabled "Save Chang...
How we can reproduce it(Note: you need to have project which uses Multiplayer, and "Live Mode" should be enabled for your organizati... Read more
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