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Editor crashes with C++ Runtime error when getting WWW.progress for a ce...
Reproduction steps:1. Open the attached project2. Open the only scene in the project3. Press "Play"4. Editor crashes with the follow... Read more
WWW request doesn't send Content-Length header
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode;4. Look at the Debug.Log thrown to the Console. Expect... Read more
Collided ships in networked game lose control
To reproduce:1) Open attached project2) Make 2 player builds3) Run them both4) Host on one of them, join on another one5) Using arro... Read more
TransportLayer error message is missing a "than"
Steps to reproduce:1. Download and open the attached project2. Open Scene "MatchMaking"3. enter Playmode4. Observe Console for error... Read more
[Windows] System.Net.Sockets.SocketException when saving is run through...
Steps to reproduce:1. Open user attached project on Windows2. Hit Play3. Go to "Window > Editor Test."4. Press "BestHTTP"5. Check... Read more
"WWW" class forced to send form data using Chunked Transfer Encoding
Reproduction steps: 1. Open "capture.js" using "Node.js"2. Open "UnityProjectWWW.zip" project with 2017.2 and below3. Enter Play mod... Read more
Network manager crashes when trying to instantiate null prefab reference
Steps to reproduce:1. Open "network-crash-repro.zip"2. Load "First" scene3. Play and click "LAN Host"4. Unity crashes Expected: Null... Read more
File Transfer Protocol fails to load resources
Reproduction steps: 1. Set-up file sharing (Either with a Static IP address or with Machine Name)2. Share a file (Image)3. Open "Min... Read more
[.NET 4.6] InvalidProgramException when calling certain methods with Ser...
Steps to reproduce:1. Open attached “InvalidError.zip” Unity project2. Open “test” scene3. Enter and exit Play mode Expected results... Read more
[Dashboard]Pressing "Enter" on the keyboard presses disabled "Save Chang...
How we can reproduce it(Note: you need to have project which uses Multiplayer, and "Live Mode" should be enabled for your organizati... Read more
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