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Most Activity
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0
votes
Won't Fix

Collided ships in networked game lose control

Networking

-

Nov 17, 2017

-

Version/s: 5.5.2f1

To reproduce: 1) Open attached project 2) Make 2 player builds 3) Run them both 4) Host on one of them, join on another one 5) Using... Read more

0
votes
Fixed

UNET::UNETAsset::GetAssetId crashes when entering to Play mode

Networking

-

Sep 12, 2017

-

Version/s: 2017.1.1p1

To reproduce: 1. Download attached project "New Unity Project.zip" and open in Unity 2. Open "scene" scene 3. Enter Play mode Expe... Read more

0
votes
By Design

"DataEvent" appears every half second when use WebSocketHost

Networking

-

Sep 12, 2017

-

Version/s: 2017.2.0b10

How we can reproduce it using the example you attached 1 Open attached project 2 Open scene "WebSocketHost" 3 Press Play and see me... Read more

0
votes
By Design

Downloading data without internet connection via UnityWebRequest using p...

Networking

-

Sep 19, 2017

-

Version/s: 5.6.2p4

To reproduce: 1. Build project attached by the user with the main.scene as a starting scene. 2. Run with Xcode debugging make sure t... Read more

0
votes
Won't Fix

[UNET] "Auto Create Player" on the NetworkManager is not server autorita...

Networking

-

Oct 15, 2017

-

Version/s: 2017.1.1p1

Steps to reproduce: 1. Open user attached project 2. Build and run the project 3. Select "LAN Server Only" in the build 4. Open "Of... Read more

2
votes
Fixed

[Networking] UnityWebRequest.Post returns "Generic/unknown HTTP error"

Networking

-

Oct 19, 2017

-

Version/s: 2017.3.0b5

Steps to reproduce: 1. Open attached project 2. Play the scene 3. Notice the WebRequest Error: Generic/unknown HTTP error Expected ... Read more

0
votes
Won't Fix

MAtchmaking - player always disconnects with timeouts

Networking

-

Oct 18, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1) Create two copies of a project (for some reason, couldn't get players to host/connect to a host) 2) Open them both ... Read more

0
votes
Fixed

Profiler/Memory Profiler cannot be connected to Standalone build when Ru...

Networking

-

Aug 05, 2021

-

Version/s: 2021.2.0a4, 2022.1, 2022.1.0a3

How to reproduce: 1. Create an empty project 2. Select Edit/Project Settings/Player/Resolution and Presentation and disable Run in B... Read more

5
votes
Fixed

WWW request doesn't send Content-Length header

Networking

-

Sep 30, 2017

-

Version/s: 2017.3.0b1, 2017.3.0b2

To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode; 4. Look at the Debug.Log thrown to the Console. ... Read more

0
votes
Won't Fix

UNet: drop all messages from reader if handler for first message is not ...

Networking

-

Oct 17, 2017

-

Version/s: 2017.1.1p4

All messages are dropped if Handler is not registered for one of network messages. 1. In scripts add several (tiny) messages via R... Read more

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