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WWW adds "http://localhost" prefix to the URL, if the URL doesn't contai...
To reproduce: 1. Open the project, attached by the tester (wwwPrefix.zip) 2. Open "scene" scene 3. Enter Play mode 4. Observe the c... Read more
[WWW][UnityWebRequest] InvalidOperationException when User-Agent header ...
Steps to reproduce: 1. Open project 2. Enter play mode 3. Observe the console Result: InvalidOperationException: Header value conta... Read more
[UNET] Player is not spawned when the scene is played a second time
Steps to reproduce: 1. Open user attached project (BoringProject) 2. Open simplecube.unity scene 3. Play the scene 4. Notice that a ... Read more
Client occasionally fails to connect to server when using ENet networkin...
does not reproduce with .NET 3.5 To reproduce: 1. Open attached project "ENet-CSharp-IL2CPP.zip" 2. Enter and exit Play mode repeat... Read more
Unity crashes when calling NetworkTransport.Send with a connectionId lar...
How to reproduce: 1. Open attached project "case_1128967-STW-Magical-Dinosaurs_striped_2018.3.zip" and scene "LiudoMenu" 2. Enter P... Read more
Unity tries to send messages to disconnected client
How to reproduce: 1. Open the "UNET" project 2. Open the "Main" scene 3. Build the project 4. Enter Play mode 5. Choose "LAN Host(H)... Read more
[UNet] IndexOutOfRangeException is thrown after restarting Editor and re...
To reproduce: 1. Open project attached by the user 2. Build it (Mac standalone) 3. In the build click option "Server only" 4. Hit pl... Read more
NetworkTransformChild rotation will not synchronize rotations with other...
Steps to reproduce: 1. Download and open the attached project(NetworkSyncBug.zip) 2. Build for Standalone 3. Launch an instance and ... Read more
NetworkTransport.SendMulticast causes Unity to crash
How to reproduce: 1. Open attached project 2. Open the "Example" scene 3. Build & Run the project 4. Enter Play mode and select "Lan... Read more
UNETWeaver causes NullReferenceException when a generic class inheriting...
How to reproduce: 1. Open the "NetworkError" project 2. Open the NetworkMessage script, it generates an error (screenshot attached) ... Read more
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