Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b3
Issue ID
932492
Regression
Yes
[UNET] Player is not spawned when the scene is played a second time
Steps to reproduce:
1. Open user attached project (BoringProject)
2. Open simplecube.unity scene
3. Play the scene
4. Notice that a cube spawns
5. Play the scene again
6. Notice that the cube is not spawned anymore
Expected result: the cube should be spawned when the scene is played once again
Reproduced in: 2017.2.0b4 2017.2.0b2,
Not reproduced in: 2017.2.0b1, 2017.1.0p1, 5.6.2p4, 5.5.4p2
Regressions since: 2017.2.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
This is a duplicate of issue #927427