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0
votes
Won't Fix

[UX] NetworkAnimator requires redundant reference to Animator

Networking

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Apr 11, 2017

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Version/s: 2017.1.0b1

NetworkAnimator requires Animator Component to be present on GO, but also user has to manually add the Animator component to Network... Read more

1
votes
By Design

Network socket is not opened when creating a server via script

Networking

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Apr 12, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download and open users attached project Network test 2. Open scene "server" 3. Build and run this scene 4. While r... Read more

0
votes
Not Reproducible

[Android] Downloading from the cache by Unity Web Request is slower than...

Networking

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Apr 12, 2017

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Version/s: 5.5.2f1

How to reproduce: 1. Open the attached project 2. Open Test2 scene 3. Build and run Test2 scene on Android device 4. Press the butto... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start() { DontDestroyOnLoad(gameObject); } So,... Read more

2
votes
Won't Fix

UNetWeaver error is thrown when using Vector3Int as a parameter for UNET...

Networking

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Mar 17, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open "Vector3intBug" Unity project 2. Have a script with Command method and have Vector3int as a parameter 3. U... Read more

0
votes
Won't Fix

Setting Animator's parameter does not work if prefab with animator was i...

Networking

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Apr 04, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open users project "BugSetAnimatorFloat.zip". 2. Open and Play "SceneStart" scene. 3. Open Console and Animator win... Read more

0
votes
Fixed

Other clients do not receive Network Animator parameter changes until a ...

Networking

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Feb 28, 2017

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Version/s: 5.6.0b5

Steps to reproduce on this project: 1. Download and open the attached project 2. Build for standalone 3. Launch 3 instances 4. Set ... Read more

0
votes
Won't Fix

Regression. One of spawnable objects is destroyed on the Host in Editor ...

Networking

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Apr 26, 2017

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Version/s: 2017.1.0b2

Regression - started to appear in 2017.1.0b2, but everything is good in 2017.1.0b1 When open "Tanks!!! Reference Project" project fr... Read more

4
votes
Won't Fix

[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...

Networking

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May 05, 2017

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Version/s: 5.6.0p3

To reproduce: 1. Open project on any Unity 5.5 2. Open activity monitor 3. Play 'Main' scene 4. Press 'H' 5. Repeat steps with the 5... Read more

0
votes
Fixed

UnityWebRequest merges two headers into one when both of them starts wit...

Networking

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May 03, 2017

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Version/s: 2017.1.0b1

Steps to reproduce: 1) Download attached project 'UnityWebRequestBugTest' and open in Unity 2) Download and install Python 2.7.13 3... Read more

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