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When receiving JSON via UnityWebRequest, memory is severely inflated eve...
To reproduce:0) Download "downloader.cs"1) Create a new project and import the script in2) Edit the script so that the coroutine wou... Read more
[UNet] IndexOutOfRangeException is thrown after restarting Editor and re...
To reproduce:1. Open project attached by the user2. Build it (Mac standalone)3. In the build click option "Server only"4. Hit play i... Read more
UnityWebRequest does not send set cookies on redirect
Steps to reproduce:1. Open the attached project2. Open the Assets/test.unity scene3. Open Wireshark4. Filter http traffic5. Play the... Read more
Crash on stopping server when using network manager on standalone build
Reproduction steps:1. Open project attached (ServerExitBug.zip)2. Open scene "MainMenu" (Assets -> Contect -> Scenes)3. Build ... Read more
UnityWebRequest with space in its URL throws error 505 "HTTP version spe...
Steps to reproduce:1. Open the project attached2. Play the "Scene" scene3. Observe the Console window Result: first UnityWebRequest ... Read more
[Multiplayer] NetworkManager.networkAddress variable have no relevant in...
According to docs (https://docs.unity3d.com/ScriptReference/Networking.NetworkManager-networkAddress.html) "For clients, this is the... Read more
Clients newly connected to the server don't see previously connected cli...
Steps to reproduce:1. Download and open the latest attached project(mega link)2. Build project3. Start 1 instance and choose "Start ... Read more
NetworkServer is not active Error when trying to spawn a GameObject
Description: There seems to be a problem when trying to spawn a GameObject with Client window. In Client window you can see the obje... Read more
Crash on strnlen when exiting Play mode while networking server is active
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Enter Play Mode4. Press Launch Server5. Press L... Read more
Unity tries to send messages to disconnected client
How to reproduce:1. Open the "UNET" project2. Open the "Main" scene3. Build the project4. Enter Play mode5. Choose "LAN Host(H)"6. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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