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1
votes
Fixed

TLS Handshake exception is generated when connecting to mumble server

Networking

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Jun 07, 2018

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Version/s: 2018.2.0a5, 2018.2.0b7

Steps to reproduce: 1. Download 1046610_repro.zip 2. Open "Example" scene (Assets -> Mumble-Unity) 3. Enter play mode 4. Notice that... Read more

0
votes
Won't Fix

Regression. One of spawnable objects is destroyed on the Host in Editor ...

Networking

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Apr 26, 2017

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Version/s: 2017.1.0b2

Regression - started to appear in 2017.1.0b2, but everything is good in 2017.1.0b1 When open "Tanks!!! Reference Project" project fr... Read more

0
votes
Fixed

UnityWebRequest.url unescapes escaped symbol

Networking

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Nov 10, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project 2. Open scene "Main" and run it 3. In console notice comparison of url passed to Unity... Read more

0
votes
Fixed

Unity freezes when re-entering play mode after a failed download using W...

Networking

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Oct 06, 2016

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Version/s: 5.4.1p3

STR: 1. Open the project 2. Enter play mode in the editor 3. Wait some time for the download to finish 4. Notice that the download d... Read more

0
votes
Fixed

UnityWebRequest outputs incorrect Content-type header when using IMultip...

Networking

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Aug 27, 2016

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Version/s: 5.4.0f3

STR: 1. Download project attached and "test.php" file 2. Put "test.php" file in an environment that supports PHP 3. Open the Unity p... Read more

1
votes
Fixed

SpawnWithClientAuthority and AssignClientAuthority returns TRUE when aut...

Networking

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Aug 25, 2016

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Version/s: 5.4.0f3

When calling NetworkManger.SpawnWithClientAuthority(gameObject, conn) or NetworkManger.AssignClientAuthority(gameObject, conn) and c... Read more

0
votes
Fixed

UNET pooled objects are destroyed in Editor instead of being UnSpawned w...

Networking

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Sep 30, 2016

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Version/s: 5.4.0f3

STR: 1. Open "offline" scene in the project attached 2. Build and Run the scene 3. On the build, Host a server 4. Enter play mode in... Read more

0
votes
By Design

[Command] functions used by Invoke are called locally

Networking

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Oct 26, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open project attached. 2. Open scene "Main" from folder "Scene". 3. Make 2 game clients: 3.1. First one by... Read more

0
votes
Won't Fix

[Networking] Base class command only called on first deriving script att...

Networking

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May 22, 2018

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Version/s: 2017.3.1p3

Steps to reproduce: 1) Open the attached project. 2) Build a standalone client (any platform). 3) Run 'Test' scene and start the ser... Read more

0
votes
Fixed

Other clients do not receive Network Animator parameter changes until a ...

Networking

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Feb 28, 2017

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Version/s: 5.6.0b5

Steps to reproduce on this project: 1. Download and open the attached project 2. Build for standalone 3. Launch 3 instances 4. Set ... Read more

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