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Client occasionally fails to connect to server when using ENet networkin...
does not reproduce with .NET 3.5 To reproduce: 1. Open attached project "ENet-CSharp-IL2CPP.zip" 2. Enter and exit Play mode repeat... Read more
NetworkLobbyManager duplicates elements in hierarchy after a failed call...
This case has two examples on how to reproduce the issue. There are two scenes ("Lobby" and "Lobby2") within the attached project, b... Read more
NetworkTransform doesn't receive data on clients side in Multiplayer game
How to reproduce: 1. Open the project 2. Make a Windows x86_64 release build. 3. Wait for the build to finish. 4. Run the built vers... Read more
NetworkManager.singleton.channels.Count gives zero, but should be 2
NetworkManager.singleton.channels.Count gives 0, but after playing some time with the project is started to show 2 (2 is expected) ... Read more
[MessageBase][Inheritance] Child class doesn't receive value updates on ...
Steps to reproduce: 1. Open attached project "UnetMessageDataInheritance.zip" 2. Open scene "SceneStart" 3. Run it and start as hos... Read more
Libs Newtonsoft and UnirRx generates a UnetWeaver error during the build...
To reproduces: 1. Build attached project 2. Notice UNetWeaver error: Exception in console Reproducible: 5.5.0a5, 5.4.0p2, 5.3.6p2 Read more
[HLAPI][TargetRPC] Should print an error when target argument is set to ...
Steps to reproduce: 1. open attached "TargetRPC.zip" 2. enter play mode and "Host" 3. press "Space" -> it send a TargetRPC to server... Read more
[Matchmaking] Connection drop on the second connection attempt
Reproduction steps: 1) Open user's attached project 2) Configure Multiplayer settings in "Services" window 3) Build and run project ... Read more
Unable to launch new Host if you previously exited Play mode while Host ...
Regression - reproduces in 2017.2.0b2 ( in 2017.2.0b1 works fine) Think that when you exit Play mode while your Host is active - so... Read more
[UNetWeaver] Server static out function throws 'Argument cannot be null'...
How to reproduce: 1. Open user provided project 2. Inspect console for UNetWeaver error Expected behaviour: Actual behaviour: Hav... Read more
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