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[UNET] playerControllerId values gets overridden for Host
Steps to reproduce:1. Open attached "UNET.zip"2. run two instances of the project3. one as Host other as Client4. Press BackQuote bu... Read more
[HLAPI] Starting connection that fails and then starting another that co...
Steps to reproduce:1. Open attached "reproProject.zip"2. run two instances3. One instance should be launched as server4. On second i... Read more
[HLAPI] NetworkTransformChild interpolation does not work
Steps to reproduce:1. Open attached project2. Launch two instances of game3. One as Host one as Client Actual: NetworkTransformChild... Read more
[UNET] Network Discovery via UDP broadcast fails in a larger network
Reproduction steps:1. Open "NetworkTest.zip" project2. Build Server for Android3. Uncomment line 1 in "TestScript.cs" script4. Build... Read more
WWW coroutine breaks when adding UI component as a child via script
To reproduce:1. Open project attached by the user2. Open "Main" scene if not opened3. Hit play and in console notice that first xml ... Read more
[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...
To reproduce:1. Open project on any Unity 5.52. Open activity monitor3. Play 'Main' scene4. Press 'H'5. Repeat steps with the 5.6.0a... Read more
UdpNetworkDriver.ScheduleUpdate() generates garbage on every call
To reproduce:1. Open the attached project2. Enable Dev Build and Autoconnect Profiler3. Build and Run IL2CPP APK on Android4. In the... Read more
[HLAPI] Declaring Command function without prefix throws compile time er...
Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more
[RelayServer][iOS] Connection fails when connecting from an iPV6 network
To Reproduce: 1. Build and run the attached project (or just a the NetworkManager UI object to an empty project).2. Try setting up m... Read more
Documentation button for NetworkTransform goes to page for MonoBehaviour
Reproduction steps:1. Open new project1. Attach a NetworkTransform to a GameObject2. Click on the manual icon next to NetworkTransfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled