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UnityWebRequest outputs incorrect Content-type header when using IMultip...
STR:1. Download project attached and "test.php" file2. Put "test.php" file in an environment that supports PHP3. Open the Unity proj... Read more
WWW.url truncates redirected URL if it should have contained spaces
To reproduce:1. Open project attached by QA2. Open "a" scene if not opened3. Hit play4. Notice console's output and that redirected ... Read more
operations not synced for SyncList on base class
Operations not synced to client for SyncList on base class, when invoked from a derived class. exmaple: public class Foo : NetworkBe... Read more
NetErrors enum (from UNETErrors.h) should be accessible from UnetServerD...
NetErrors enum (from UNETErrors.h) should be accessible from UnetServerDLL classes Read more
[UNET] Network Discovery via UDP broadcast fails in a larger network
Reproduction steps:1. Open "NetworkTest.zip" project2. Build Server for Android3. Uncomment line 1 in "TestScript.cs" script4. Build... Read more
Allow overriding of default 'user-agent’ header in UnityWebRequest
Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more
[UNETServerDll] Transferring data via reliable sequenced qos channel cou...
Need to port the fix of the case https://fogbugz.unity3d.com/default.asp?781177 (you can take a project from there) to server part o... Read more
[iOS]Using ipv6 connection type can't establish connection between devices
To reproduce:1. Open users attached project "NetworkExample.zip"2. Make sure that in Services tab Multiplayer is set up3. Build for ... Read more
UdpNetworkDriver.ScheduleUpdate() generates garbage on every call
To reproduce:1. Open the attached project2. Enable Dev Build and Autoconnect Profiler3. Build and Run IL2CPP APK on Android4. In the... Read more
SyncVar custom attribute on SyncList causes double serialization
Putting the [SyncVar] custom attribute on a SyncList member variable causes the contents of the SyncList to be serializaed twice whe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
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