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0
votes
Fixed
0
votes
Won't Fix

C# Switch statements with string are way slower then if's

Mono

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Nov 19, 2010

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Version/s:

C# Switch statements involving strings seems to be *very slow* in attached projects two gameobject one running if's in update the ot... Read more

0
votes
Postponed

Mono compiler ICEs while attempting to compile the attached script

Mono

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Mar 22, 2011

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Version/s: 3.4.0a1

Mono compiler ICEs while attempting to compile the attached script. Reproducible simply by adding the script to the assets director... Read more

0
votes
Won't Fix

Recursive serialization makes unity fail badly

Mono

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Jun 09, 2011

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Version/s: 3.4.0b3

See the attached project. There is no crash as such but the editor enters an infinite loop and leaks memory in the specified cases. ... Read more

0
votes
Won't Fix

UnityScript should check scope of variables in strict mode

Mono

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Jun 14, 2011

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Version/s:

UnityScript does not seem to handle scope of local variables correctly. Take the following simple script: function Start () { i... Read more

0
votes
Won't Fix

In Unity 3.4, the JavaScript compiler has buggy detection of

Mono

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Jul 27, 2011

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Version/s: 3.4.0f5

The reported bug occurs when the third parameter (counting expression) of the for loop is present. Once it is removed, the warning g... Read more

0
votes
Postponed

Internal compiler error when using constructor with enum

Mono

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Nov 21, 2011

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Version/s: 3.4.2f2

Open the attached project in Unity. The only thing printed in the console is: "Internal compiler error. See the console log for more... Read more

0
votes
Won't Fix

On OS X (either in the editor or standalone player), Finder can not be o...

Mono

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Dec 07, 2011

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Version/s: 3.5.0b3

On OS X (either in the editor or standalone player), Finder can not be opened using the System.Diagnostics.Process. Repro Steps: 1... Read more

0
votes
Won't Fix

JavaScript throws incorrect "Unreachable code" warning

Mono

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Dec 15, 2011

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Version/s: 3.5.0b3

The UnityScript compiler issues incorrect "unreachable code" warnings when "return" sentences are used within a "case-switch" sentence. Read more

0
votes
Fixed

The editor froze while connected to the debugger

Mono

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Jan 29, 2012

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Version/s: 3.5.0f2

To reproduce: - Load the attached project in Monodevelop - Load the attached project in Unity - Connect the debugger to the unity ed... Read more

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