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1
votes
Third Party Issue

[Android][OpenGLES 3] DrawMeshInstanced is not compatible on Snapdragon ...

Mobile Graphics

-

Jul 05, 2021

-

Version/s: 2019.4, 2019.4.28f1

Reproduction steps: 1. Open the attached user's project "GPUInstancing2.zip" 2. Build for Android 3. In the top left click the butto... Read more

0
votes
Fixed

[Mobile] Tessellation Shader is broken when using Vulkan Graphics API

Mobile Graphics

-

Jun 24, 2021

-

Version/s: 2021.2, 2021.2.0b1, 2022.1

How to reproduce it: 1. Open the user's attached project 'MeshCloudTest-2021.2.zip' 2. In the Player Settings set a specific Graphic... Read more

0
votes
By Design

[Android][OpenGLES 3] GrabPass shaders are not working on Android when '...

Mobile Graphics

-

Jun 10, 2021

-

Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "Android Transparency Shader Test 2.zip" 2. Go to the Graphics Settings and ... Read more

0
votes
Fixed

[IOS] Cannot run any Unity build on iOS Simulator for iOS <14 on Big Sur

Mobile Graphics

-

Mar 31, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

Reproduction steps: 1. Create an empty Unity project on macOS Big Sur and switch platform to iOS 2. Go Project Settings -> Player ->... Read more

0
votes
By Design

[Mobile] Directional Light soft shadows doesn't work on mobile devices

Mobile Graphics

-

May 21, 2021

-

Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Steps in reproduce: 1. Open the project attached by the user 2. Open "SampleScene" 3. Make sure the project is set to build for a mo... Read more

0
votes
Duplicate

[Android][URP] Violet artifacts appear in some Android devices when Dept...

Mobile Graphics

-

May 28, 2021

-

Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project 2. Build and Run it on Android 3. Observe the around the pit at the center ... Read more

2
votes
Fixed

[iOS] Crash on MTLReportFailure.cold.1 due to a missing endEncoding call...

Mobile Graphics

-

Apr 16, 2021

-

Version/s: 2019.4, 2019.4.24f1

How to reproduce: 1. Download the Xcode project from the provided Google Drive link 2. Build and Run the project on a device 3. In t... Read more

0
votes
Fixed

Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS

Mobile Graphics

-

May 18, 2021

-

Version/s: 2021.2

Creating a Texture3D with format RG_EAC_SNORM causes a crash on iOS. This was discovered while trying to expand test coverage for Ge... Read more

0
votes
Fixed

[iOS][Metal] GPU errors on older devices when WebCamTexture.wrapMode is ...

Mobile Graphics

-

Jan 26, 2021

-

Version/s: 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "Case_1309523" 2. Build and deploy the Scene "Camera" to a device 3. In the Build, clic... Read more

0
votes
Won't Fix

[Android][Adreno][OpenGLES3] Rendering Artifacts glitch on Adreno 630 wh...

Mobile Graphics

-

May 05, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "Repro" 2. Open Scene "SampleScene" 3. Build and Run on Android 4. Zoom in and move... Read more

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