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Objects that use spine are broken in application when built to Android d...
To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more
[Mobile][Editor] Opaque Mesh Renderers don't show up in RenderTexture be...
To reproduce: 1. Download attached "poi_project.zip" project and open in Unity 2. Open "ExampleScene_mainframe" scene 3. Open Game ... Read more
[Android] Application freezes when permission for GPS or camera is allow...
To reproduce: 1. Download attached project 2. Build and run to android device 3. Hit the "Show Camera Permission" button 4. Allow C... Read more
[Vulkan][Android][WebCamTexture] Application using WebCamTexture and Vul...
1. Open attached "WebCamRepro" project 2. Build to Android device (Vulkan should already be set as default Graphics API) 3. Run appl... Read more
[Android] "WebCamTexture" does not work with TOF/Depth cameras
Reproduction steps: 1. Open "1163718" project 2. Build & Run for Android 3. Press "Switch Camera" until you see a black screen Expe... Read more
[Android] Exception is thrown when opening Player Settings using Mac Editor
How to reproduce: 1. Use or create a new project 2. Switch to the android platform 3. Click Edit > Project Settings > Player > Andro... Read more
[iOS] Game view Control bar lacks the Display dropdown when platform is ...
How to reproduce: 1. Open any Unity project 2. Switch platform to iOS in Build Settings 3. Observe the Game view Control bar Expect... Read more
[Android] ARM64 architecture takes longer to execute StackTrace API than...
Reproduction steps: 1. Open "1177601" project 2. "Player Settings" -> "Configuration" -> "Scripting Backend" -> "IL2CPP" 3. "Player ... Read more
[Mobile] Shader created from normals in Shader Graph looks pixelated whe...
To reproduce: 1. Open attached project 2. Open sample scene 3. Build and run to Android or OS platform Actual result: The shader l... Read more
Fragment shader with usage of any of built-in matrices breaks draw-call ...
To reproduce: 1. Open the attached project 2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are rendered Actua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled