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0
votes
Fixed

[iOS][Scripting]iPhoneSettings and iPhoneUtils members are deprecated, b...

Mobile

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Apr 23, 2019

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Version/s: 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Create a new Unity project.2. Create a C# script.3. Open the script with Visual Studio.4. Start typing "iPhone... Read more

0
votes
Fixed

[iOS] Application crashes when putting app to foreground if it's launche...

Mobile

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Apr 02, 2021

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Version/s: 2019.3.0a1, 2021.1.0a7

To reproduce:1. Open attached project2. Build and Run on iOS3. When app is loaded, put it to background and then to foreground again... Read more

1
votes
Fixed

[Vulkan][Android] Black screen appears immediately after launching an em...

Mobile

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Dec 19, 2019

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Version/s: 2019.1.0b8, 2019.1.0b9, 2019.2, 2019.3, 2020.1

Repro steps:1. Create a new project2. Switch build target to Android3. Make sure Vulkan is used as graphics API4. Build and run Actu... Read more

0
votes
Fixed

[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...

Mobile

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Apr 30, 2019

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Version/s: 2019.1.0b2, 2019.1.0f2

Steps to reproduce:1. Open user attached project2. Switch build target to Android3. Press from main menu "BugReport > Build APK"4... Read more

1
votes
Fixed

[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...

Mobile

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May 03, 2019

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Version/s: 2019.1.0a9, 2019.1.1f1

How to reproduce:1. Create a new project2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to Defa... Read more

1
votes
Duplicate

The View is upside-down, and the Rotation on the Vertical Axis is invert...

Mobile

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May 02, 2019

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Version/s: 2019.1.0b2, 2019.1.0f2

To reproduce: 1. Download attached project "ios-gvr-1.zip" and open in Unity2. Open "HelloVR" scene3. Build for iOS4. Deploy the Xco... Read more

0
votes
Fixed

[iOS] [Metal] DisplayP3 Color Gamut results in metal errors on startup i...

Mobile

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Mar 14, 2019

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Version/s: 2019.1, 2019.1.0b7

Steps to reproduce: 1) Open Unity Hub and create a new project2) Switch platform to iOS3) Leave Metal as the only Graphics API in th... Read more

1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more

0
votes
Fixed

[Android] Crash: Signal 11 due to null pointer dereference on Android de...

Mobile

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Mar 26, 2021

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Version/s: 2020.1.0a11, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: app builds and runs successfullyActual resul... Read more

0
votes
Fixed

[Android] UnityWebRequest doesn't work behind a proxy

Mobile

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Nov 20, 2019

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Version/s: 2019.2.0a5, 2019.2.12f1, 2019.3, 2020.1

Repro steps:1. Open attached project2. Configure a proxy server on a computer (used WinGate) and on device3. Build and Run on Androi... Read more

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