Search Issue Tracker

0
votes
Fixed

[iOS][Scripting]iPhoneSettings and iPhoneUtils members are deprecated, b...

Mobile

-

Apr 23, 2019

-

Version/s: 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Create a new Unity project. 2. Create a C# script. 3. Open the script with Visual Studio. 4. Start typing "iP... Read more

0
votes
Fixed

[iOS] Application crashes when putting app to foreground if it's launche...

Mobile

-

Apr 02, 2021

-

Version/s: 2019.3.0a1, 2021.1.0a7

To reproduce: 1. Open attached project 2. Build and Run on iOS 3. When app is loaded, put it to background and then to foreground ag... Read more

1
votes
Fixed

[Vulkan][Android] Black screen appears immediately after launching an em...

Mobile

-

Dec 19, 2019

-

Version/s: 2019.1.0b8, 2019.1.0b9, 2019.2, 2019.3, 2020.1

Repro steps: 1. Create a new project 2. Switch build target to Android 3. Make sure Vulkan is used as graphics API 4. Build and run ... Read more

0
votes
Fixed

[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...

Mobile

-

Apr 30, 2019

-

Version/s: 2019.1.0b2, 2019.1.0f2

Steps to reproduce: 1. Open user attached project 2. Switch build target to Android 3. Press from main menu "BugReport > Build APK" ... Read more

1
votes
Fixed

[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...

Mobile

-

May 03, 2019

-

Version/s: 2019.1.0a9, 2019.1.1f1

How to reproduce: 1. Create a new project 2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to De... Read more

1
votes
Duplicate

The View is upside-down, and the Rotation on the Vertical Axis is invert...

Mobile

-

May 02, 2019

-

Version/s: 2019.1.0b2, 2019.1.0f2

To reproduce: 1. Download attached project "ios-gvr-1.zip" and open in Unity 2. Open "HelloVR" scene 3. Build for iOS 4. Deploy the... Read more

0
votes
Fixed

[iOS] [Metal] DisplayP3 Color Gamut results in metal errors on startup i...

Mobile

-

Mar 14, 2019

-

Version/s: 2019.1, 2019.1.0b7

Steps to reproduce: 1) Open Unity Hub and create a new project 2) Switch platform to iOS 3) Leave Metal as the only Graphics API in... Read more

1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

-

Apr 11, 2019

-

Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user attached project 2. Delete CompiledShaderNoEdge.shader 3. Build & Run to an Android device 4. Logca... Read more

0
votes
Fixed

[Android] Crash: Signal 11 due to null pointer dereference on Android de...

Mobile

-

Mar 26, 2021

-

Version/s: 2020.1.0a11, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more

0
votes
Fixed

[Android] UnityWebRequest doesn't work behind a proxy

Mobile

-

Nov 20, 2019

-

Version/s: 2019.2.0a5, 2019.2.12f1, 2019.3, 2020.1

Repro steps: 1. Open attached project 2. Configure a proxy server on a computer (used WinGate) and on device 3. Build and Run on And... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.