Search Issue Tracker
[iOS][Scripting]iPhoneSettings and iPhoneUtils members are deprecated, b...
Reproduction steps: 1. Create a new Unity project. 2. Create a C# script. 3. Open the script with Visual Studio. 4. Start typing "iP... Read more
[iOS] Application crashes when putting app to foreground if it's launche...
To reproduce: 1. Open attached project 2. Build and Run on iOS 3. When app is loaded, put it to background and then to foreground ag... Read more
[Vulkan][Android] Black screen appears immediately after launching an em...
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Make sure Vulkan is used as graphics API 4. Build and run ... Read more
[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...
Steps to reproduce: 1. Open user attached project 2. Switch build target to Android 3. Press from main menu "BugReport > Build APK" ... Read more
[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...
How to reproduce: 1. Create a new project 2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to De... Read more
The View is upside-down, and the Rotation on the Vertical Axis is invert...
To reproduce: 1. Download attached project "ios-gvr-1.zip" and open in Unity 2. Open "HelloVR" scene 3. Build for iOS 4. Deploy the... Read more
[iOS] [Metal] DisplayP3 Color Gamut results in metal errors on startup i...
Steps to reproduce: 1) Open Unity Hub and create a new project 2) Switch platform to iOS 3) Leave Metal as the only Graphics API in... Read more
[Android][OpenGLES3] Compute shader compilation fails
Steps to reproduce: 1. Open user attached project 2. Delete CompiledShaderNoEdge.shader 3. Build & Run to an Android device 4. Logca... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more
[Android] UnityWebRequest doesn't work behind a proxy
Repro steps: 1. Open attached project 2. Configure a proxy server on a computer (used WinGate) and on device 3. Build and Run on And... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file