Search Issue Tracker
[Android] Android 9 devices with a notch are not in full screen, black b...
Steps to reproduced: 1. Open user attached project 2. Build & Run the project 3. Observe the black bar at the bottom of the screen ... Read more
[Android] Camera aspect ratio is incorrect after changing the orientatio...
Steps to reproduce: 1. Open attached project 2. Build "SampleScene" to Android 3. Open 2 apps split screen (the first app is the one... Read more
[Android][OpenGLES] Missing UI and render texture glitches after restart...
Steps to reproduce: 1. Open user project attached to oc.unity3d 2. Type t:prefab, select all the prefabs and reimport them. 3. Build... Read more
[Android][SplitScreen] When Unity app is not focused in split screen, it...
How to reproduce: 1. Create a new project 2. Build and run project on Samsung device 3. Open one more local app on device 4. Before ... Read more
[iOS] GLES2 not included in AutoGraphics API list even when targeting iO...
How to reproduce: 1. Create a new project 2. Build and deploy the project to the iPad 4th generation ====Creash occurs===== Repro... Read more
[iOS] new "Process symbols" build phase added to Xcode project with each...
Reproduction steps: 1. Create a new Unity project. 2. Enable Services in "Window > General > Services". 3. Build to iOS. 4. Open th... Read more
[Android] Unable to load or use keystore with password due to incorrect ...
Steps to reproduce: 1. Use keytool.exe to create a keystore with a password, and a key with the a password 2. Load Unity and set it ... Read more
[Android] Preserve Framebuffer Alpha overwrittes Android theme
Steps to reproduce: 1. Open user attached project 2. Export the project open on Android Studio and inspect the AndroidManifest.xml f... Read more
[Android] ARM64 Build Cannot Load libAudioPluginOculusSpatializer Despit...
Steps to reproduce: 1. Download the attached project folder DllLoadFailure.zip and extract the contents to a folder. 2. Install comp... Read more
[iOS][Scripting]iPhoneSettings and iPhoneUtils members are deprecated, b...
Reproduction steps: 1. Create a new Unity project. 2. Create a C# script. 3. Open the script with Visual Studio. 4. Start typing "iP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file