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[Android] Calling AndroidJavaClass() for a non-existent class causes a c...
Steps to reproduce:1. Open the attached project2. Open Window/General/Services3. In the Services tab, open Cloud Diagnostics4. Enabl... Read more
[Android] Xiaomi MIUI 10.2.1.0 with Strip Assemblies enabled crashes whe...
Steps to reproduce:1. Open user attached project2. Make sure that Manage Stripping Level is set to "Low"3. Build & Run to a Xiao... Read more
[Metal] GPU fails when using glow effect after running an app for a minute
1. Open the attached project2. Go to Menu bar -> File -> Buil Settings -> Switch to the iOS platform3. Build for iOS and de... Read more
[Android][Il2CPP][ARM64] App crashes on startup on devices with Android 11
Repro steps:1. Open project "GooglePixelCrashRepro"2. Make sure Scripting backed is set to IL2CPP and Target Architectures to ARM643... Read more
[iOS]Crash with samavanDefender`main(argc=<unavailable>, argv=<unavailab...
How to reproduce:1. Open the attached UnityAdTest.zip project2. Build for iOS and deploy the Xcode project to the device3. Click on ... Read more
[Android] Development build with signed keystore fails building because ...
How to reproduce:1. Open the attached project (or create a new one)2. Select existing keystore Pass:Unity55, Alias:lala Pass: 11Unit... Read more
[iOS] Mesh memory usage increase from 2018.2 to 2018.3 and forward
To reproduce:1. Open users attached project "MeshCompression 2018.2.20.zip"2. In Player Settings make sure Vertex Compression is ena... Read more
[Android][GLES3] Skinned Mesh with custom material is rendered glitchy o...
Repro steps:1. Open attached project2. Build and Run on Android3. Observe the two models Actual: The left figure is glitching out Re... Read more
[Android] Build&Run doesn't deploy apk on device when split APKs by targ...
How to reproduce:1. Create a new project2. Switch platform to Android3. In Player Settings enable "Split APKs by target architecture... Read more
[2017.4][GLES3][Android] Textures of a specific width are rendered incor...
Repro steps:1. Open attached project2. Make sure the Graphics API is set to GLES33. Build and Run on Android4. Observe the two textu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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