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[Android] Massive SpriteRenderer.MultipleRender spikes on some Android d...
Steps to reproduce: 1. Open user attached project 2. Build and Run to an Android device 3. Profile the game and observe the frequent... Read more
[iOS] On-device Shader compilation hangs ~10% of the time on the specifi...
1 out of 10 times the player freezes when warming up shaders. This also happens at runtime when the shaders just get compiled on a d... Read more
[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...
Repro steps: 1. Open attached project 2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libun... Read more
[Android] Development Build crashes on “MemoryProfiler::MemoryProfiler()...
Repro steps: 1. Open attached project 2. Build and Run on Android Actual: Black screen appears without a splash screen and a crash ... Read more
[Android][Adreno] Shader compiler emits wrong code when using "sign" int...
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe the pink cube Expected result: Shader compiler should n... Read more
[Screen] Cutout values are not adjusted when device is in Windowed mode ...
Steps to reproduce: 1. Open attached project 2. Open "CheckAreasVisually" scene 3. Build and run on a device with some cutout (Like ... Read more
[Android][Vulkan] App cashes when resuming it from the background and Fr...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Quit the app into the background 4. Resume the app Actual... Read more
[Editor building to Android] Unity hangs while building GVR SDK to a dev...
Repro steps: 1. Download the newest SDK: https://github.com/googlevr/gvr-unity-sdk/releases 2. Create a new project, import the unit... Read more
[iOS][Android][VideoPlayer] Video loaded from URL gets stuck and resets ...
Steps to reproduce: 1. Open user attached project 2. Build & Run to a mobile device 3. Observe that the video gets stuck before load... Read more
[Android][OpenGLES] Tree billboards are not transparent in the player
Steps to reproduce: 1. Open QA attached project 2. Build & Run to an Android device 3. Observe the black tree billboards Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled