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[Android][iOS] Texture2D.PackTextures caps maximumAtlasSize to 4096
Steps to reproduce: 1. Switch to Android platform 2. Open scene "ItemPackTextures" and press play (!) 3. Open custom editor window "... Read more
[Android] Landscape-Only Unity app doesn't update orientation after retu...
After returning from a portrait app (during ACTION_SEND, for example) into a Unity app that is locked to landscape orientation, the ... Read more
[Android] [Vulkan] Meshes with Standard shader and GPU instancing enable...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and run project on a device 3) Once the project is laun... Read more
[Android][SplitScreen] When Unity app is not focused in split screen, it...
How to reproduce: 1. Create a new project 2. Build and run project on Samsung device 3. Open one more local app on device 4. Before ... Read more
[Mobile]OnDrop() function is not called when using a touchscreen
Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more
[Android] Build&Run doesn't deploy apk on device when split APKs by targ...
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. In Player Settings enable "Split APKs by target architect... Read more
[Android] Gradle build fails when the Bundle Version Code value is lower...
How to reproduce: 1. Create a new project 2. Make sure the Android platform is selected in the Build Settings 3. Navigate to the Pro... Read more
[Android] Quickly changing screen orientation twice stretches view
Steps to reproduce: 1. Open attached project "tdd-asteroids.zip" 2. Build for device and run 3. Quickly rotate phone to change orien... Read more
[Android][VideoPlayer] First frame is skipped after resetting VideoPlaye...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the ">" button until you get to "TU 411" 4. "Downloa... Read more
[OpenGLES3][Mali] Not all objects are rendered with Tessellation shader
To reproduce: 1. Open the attached project; 2. Switch Graphics API to OpenGLES3; 3. Build and run Tessellation scene on Mobile devic... Read more
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