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0
votes
Fixed

[Android] Editor doesn't show that pushing built apps to Android 4.1 is ...

Mobile

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Oct 01, 2018

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Version/s: 2018.3.0b4

Reproductions steps:1) Create a new project or open any existing one2) Click on "Build and run" button and run the app on Android de... Read more

0
votes
Fixed

[iOS] Wrong Screen.safeArea on iPhone on Start()

Mobile

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Sep 28, 2018

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Version/s: 2017.4.11f1

To reproduce:1. Open attached project "test.zip"2. Open "scene.unity" scene3. Build for iOS4. Deploy Xcode project to iOS device5. O... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1279352"2. Open "SampleScene" Scene3. In the Project Settings->Editor set U... Read more

0
votes
Fixed

[Android] "SystemInfo.deviceUniqueIdentifier" returns different IDs for ...

Mobile

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Jul 25, 2019

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Version/s: 2018.3.14f1, 2019.1.0b1, 2019.2, 2019.3

Reproduction steps:1. Open "1172174" project2. Build for Android3. Search logcat for "NewBehaviourScript" and notice the "deviceUniq... Read more

0
votes
Fixed

[Mobile] Reflection is distorted when using Baked reflection probes

Mobile

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Jan 04, 2019

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Version/s: 2018.3.1f1, 2019.1.0a12

1. Open the attached project;2. Open SampleScene;3. Make sure Reflection Probe type is set to Baked;4. Rebake Reflection probes;5. S... Read more

0
votes
Fixed

[Android] Rotating device from portrait to landscape multiple times crea...

Mobile

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Jul 09, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.3.0a3, 2019.3.0a8

Steps to reproduce:1. Open "rotationBugEmptyStripped" project2. Build and run"SampleScene" scene on Android3. Rotate phone from port... Read more

0
votes
Fixed

[IL2CPP][Android] Crash on "AudioManager::ShutdownReinitializeAndReload...

Mobile

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Oct 01, 2018

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Version/s: 2017.3.0b1

Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Application crashes when the scene is ran Exp... Read more

0
votes
By Design

[Android] [LWRP] A huge hiccup on Shader Parse once the scene is running

Mobile

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project ... Read more

0
votes
Fixed

[iOS] Screen.orientation returns wrong value on some devices when specif...

Mobile

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Oct 08, 2018

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Version/s: 2019.1.0a4

How to reproduce:1. Open the attached project2. Build and run Main scene on iOS device3. While project is running click on Landscape... Read more

6
votes
Won't Fix

[Android][Emulator] Crash in SimulateMouseInputs when using AVD API <= 19

Mobile

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Sep 21, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open QA stripped project2. Build apk3. Deploy to Android Emulator (AVD) with API &lt;= 194. Wait a minute unti... Read more

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