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[Android] Landscape-Only Unity app doesn't update orientation after retu...
After returning from a portrait app (during ACTION_SEND, for example) into a Unity app that is locked to landscape orientation, the ... Read more
[Android] Build fails when targeting an API level 31 and using custom ma...
How to reproduce:1. Create an empty project2. Switch the Target Platform to Android3. Set the Target API Level to 31 (Edit -> Pro... Read more
[Android] Device crashes when built with OPENGLES2 graphics API
Device crashes when built with OPENGLES2 graphics API on Samsung Galaxy S8 Steps to reproduce:1. Open attached project2. Select OPEN... Read more
[Android] Objects are flickering when Dynamic Batching is enabled
Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Observe the flickering of the side objects Ex... Read more
[Android][Vulkan] Dynamic resolution doesn't work on Samsung Galaxy S6 E...
To reproduce:1. Open project attached by QA2. Switch to Android Platform and Vulkan Graphics API3. Build and run Main scene on Samsu... Read more
Device Simulator System Language stays on the OS display language when S...
How to reproduce:1. Open the attached "1349995_Repro" project2. Open the "Lang" Scene3. Open the Device Simulator (Window->Genera... Read more
[iOS] Audio source is not playing any sound on devices with iOS 13
How to reproduce:1. Open the attached case_1115948-AudioTest_20183f2.zip project2. Build for iOS and deploy the Xcode project to the... Read more
[Android] Development build with signed keystore fails building because ...
How to reproduce:1. Open the attached project (or create a new one)2. Select existing keystore Pass:Unity55, Alias:lala Pass: 11Unit... Read more
[Android][iOS] Texture2D.PackTextures caps maximumAtlasSize to 4096
Steps to reproduce:1. Switch to Android platform2. Open scene "ItemPackTextures" and press play (!)3. Open custom editor window "Too... Read more
[Mobile] Black artefacts on tif texture when format is set to RGBA Compr...
How to reproduce:1. Open the attached project2. Check PlasmaBallTEX.tif texture in inspector3. make sure that Android and iOS Overri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window