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Fixed in Unity 2019.1

Votes

0

Found in

2018.3.0a5

Issue ID

1065227

Regression

No

[Android][Vulkan] Dynamic resolution doesn't work on Samsung Galaxy S6 Edge Plus

Mobile

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-

Priority: 3Not yet prioritized for a release

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Severity: 3Secondary functionality broken

To reproduce:
1. Open project attached by QA
2. Switch to Android Platform and Vulkan Graphics API
3. Build and run Main scene on Samsung Galaxy S6 Edge+
4. Tap the screen of the device to change resolution in runtime

Expected result: Resolution should change when tapping the screen
Actual result:
1. Resolution is not being changed, scene is rendered in incorrect colors
2. Cube and Plane have Pink shader

Reproduced with: Unity 2018.3.0a6 (da73f99a4e02)
Couldn't test with 2018.1.3f1, 2018.2.0b7 because of compile errors

Reproduced on: Samsung galaxy s6 edge+
Not reproducible on: Razer Phone, Google Pixel 2 XL

Environment:
Windows10

Fixed in Unity 2019.1.0a2

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