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[Android] Performance regression when loading a prefab with a lot of chi...
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project.2.Build and run on Android device.3.Open profil... Read more
[Android]Input.gyro.attitude returns zero values when tested with Moto G...
How to reproduce:1. Download the attached project2. Build and run on Motorola Moto G43. Move device and check logcat for returned va... Read more
Crash when loading assets in AssetBundle with LoadAssetAsync on some An...
How to reproduce with sample:1. Open the project, which is uploaded to google drive2. Build and run on Android device3. Click on STA... Read more
[iOS] [3DTouch] touch is executed with a delay on screen edges
Reproduction steps (Reproduction video attached: 02/08/2017 3:06 PM, OnPointerDown.mp4 ): 1. Connect a device with a 3d Touch featur... Read more
[Android] Gradle build fails with AndroidX libraries
Steps to reproduce:1. Open user attached project2. Make an Android build3. Observe that build fails with:java.lang.RuntimeException:... Read more
[Android] Project with IAP plugin fails to build with Gradle (release mo...
Reproduction steps:1) Open user's attached project2) Go to PlayerSetting and set up keystore (this is due to case 913164 bug)3) Make... Read more
[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...
Steps to reproduce:1. Open User's attached project2. Build for iOS3. Open XCode4. Build for selected Apple device (iPhone or iPad) R... Read more
[Android] Resources and scene doesn't load when using split application ...
How to reproduce:1. Open the attached project "LoadingBug.zip"2. Make sure that Split Application binary is enabled in player settin... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps:1. Open the attached project "PenTestIssue.zip"2. Build and install the application on a device3. Use the Pen on ... Read more
[Android] Splash Screen incorrectly cropped, results in black bar at the...
How to reproduce:1. Open user provided project2. Build to device3. Inspect splash screen (Splash screen only shown for a split secon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used