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[Android] On some devices view doesn't rotate to the opposite one of how...
How to reproduce: 1. Open the attached project 2. Build and run Main scene on device (press autorotation button and enable all orien... Read more
[Android] In dev mode the app is drawn on top of the lock screen which b...
How to reproduce: 1. Open QA attached project 2. Set up any lock protection (Pattern, pin, password etc) on the device 3. Deploy the... Read more
[Android] Screen flickers between game and video loader when launching a...
How to reproduce: 1. Open the "VideoIssue" project and build it for Android 2. Press "Play Video" button in the blue background Exp... Read more
[Mobile] Crash with no stacktrace when apk is ran
Reproduction steps: 1. Open user's attached project 2. Build and run on Android/iOS Reproducible with: 2018.4.32f1, 2019.4.23f1, 20... Read more
[Android] Device doesn't rotate immediately accordingly to its holding p...
Repro steps: 1. Open QA attached project "repro_1169727" 2. Build and Run on Android 3. Press the Portrait button which sets the scr... Read more
[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...
To reproduce: 1. Open attached project 2. Build and run to Android device with IL2CPP background 3. Connect the phone to editor cons... Read more
[Android] Memory fragmentation occurring upon loading a Scene
Reproduction steps: 1. Open the attached user's project "GoliathFromScratch.zip" 2. Switch to Android Platform 3. Open Android Logca... Read more
[Android] GearVR Rendering Skinned Mesh breaks with Normal mapped standa...
Steps to reproduce: 1. Open attached project "Unity_Simple_Tests_01.zip" 2. Enter play mode and observe mesh animating 3. Build and ... Read more
[Android] Could not find error is thrown when exporting Unity project as...
Reproduction steps: 1. Open the user-submitted project 2. Export the project as a native Android application 3. Open the project in ... Read more
[Android][Adreno 540] Artefacts on non default camera viewport rect
How to reproduce: 1. Open attached project 2. Build to device with Adreno 540 GPU 3. Inspect visual artefacts that are caused by non... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file