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0
votes
Fixed

[macOS] [Xcode] Build & Run does not deploy the application to connected...

Mobile

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Apr 13, 2020

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Version/s: 2017.4, 2019.3, 2019.3.5f1, 2020.2

1. Create a new project2. Switch Platform to iOS3. Connect an iOS device to your Mac4. Build and Run Expected result: Xcode is launc... Read more

0
votes
Not Reproducible

[Mac] UnityEditor Mac sometimes loses the installed Platform Support

Mobile

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Jul 02, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3

To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more

6
votes
Fixed

[iOS][UaaL] Empty project with Script Debugging fails to build via Xcode...

Mobile

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May 22, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

How to reproduce:1. Create new empty project2. Switch player to iOS3. Remove or update Ads package4. Enable Development build and Sc... Read more

0
votes
Won't Fix

Fragment shader with usage of any of built-in matrices breaks draw-call ...

Mobile

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Aug 23, 2019

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Version/s: 2017.4, 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

To reproduce:1. Open the attached project2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are renderedActual re... Read more

0
votes
Fixed

[Android] Device doesn't rotate immediately accordingly to its holding p...

Mobile

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Jul 15, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169727"2. Build and Run on Android3. Press the Portrait button which sets the screen... Read more

0
votes
Fixed

[Android] Additional arguments are not being used for the second IL2CPP ...

Mobile

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Sep 18, 2019

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Version/s: 2018.4, 2019.3.0b3

To reproduce:1. Open attached project2. Open Extra -> il2cppArgs menu, this is an additional menu added by included ExtraSettings... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

0
votes
Fixed

"Could not produce class with ID 109 errors" when built on Mobile

Mobile

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May 07, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.1

Steps to reproduce:1. Open and Build User-supplied project2. Inspect the logcat Expected: no errors appearActual: could not produce ... Read more

0
votes
Fixed

[Android] Minimum API Level and Target API Level lists are empty when th...

Mobile

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Jan 27, 2020

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Version/s: 2019.2.0a1, 2019.2.9f1, 2019.3.0a1

Steps to reproduce:1. Download a new version with Android support2. Upon launching this version, disconnect the Internet3. Create a ... Read more

1
votes
Won't Fix

[AR][Mobile] Using KudanAR custom package built project looks split on a...

Mobile

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Aug 27, 2019

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Version/s: 2019.1.0a6, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene2. Build for iOS or Android (if built for... Read more

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