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0
votes
Fixed

[iOS] Crash on "::Cleanup()" or "::DoRenderLoop()" when touching EventTr...

Mobile

-

May 26, 2017

-

Version/s: 2017.1.0b6

Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. 3. Touch the colored cubes. - Application crashes on... Read more

4
votes
Not Reproducible

[Android][Regression] During application launch, white screen is shown b...

Mobile

-

May 18, 2017

-

Version/s: 5.6.1f1

Steps to reproduce: 1. Open attached project 2. Build and run for android -White screen appears for 2~ seconds and then unity logo a... Read more

1
votes
Fixed

[Gear VR] Apps with 16-bit display buffers crash on Mali GPU's

Mobile

-

May 26, 2017

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Version/s: 2017.1.0b5

Steps to reproduce: 1. Open user provided project 2. Launch the app 3. Observe crash Reproduced on: 5.6.1p1, 2017.1.0b7, 2017.2.0a1... Read more

0
votes
Fixed

[Android] Distortions on the screen when application launches if Show Un...

Mobile

-

May 29, 2017

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Version/s: 2017.1.0b7

Steps to reproduce: 1) Open Unity and create a new project 2) Switch platform to Android 3) Player Settings >> Splash Image >> disa... Read more

0
votes
Fixed

[Android][ARM] big.LITTLE cores are identified incorrectly on S8

Mobile

-

May 29, 2017

-

Version/s:

S8 Qualcomm shows 8 Big cores incorrectly, which is causing Affinity problem and therefore S8 is performing more than 50% slower tha... Read more

0
votes
Duplicate

[iOS][GLES2/3] Crash at "ParticleSystemGeometryJob"

Mobile

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May 19, 2017

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Version/s: 5.6.0p4

Reproduction steps: 1. Open the attached project. 2. Set the graphics API to GLES2 or GLES3. 3. Build and run the project for iOS. 4... Read more

0
votes
Fixed

[Android] ACCESS_FINE_LOCATION permission is included in the AndroidMani...

Mobile

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May 29, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project 'GPSAndroidTest56.zip' and open in Unity 2) In Build Settings, make sure Build Sys... Read more

0
votes
Fixed

[Android] SGS8 - White borders on the screen edges between transition fr...

Mobile

-

May 30, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Open Unity and create a new project 2) Player Settings >> Resolution and Presentation >> make sure that Defa... Read more

0
votes
Not Reproducible

[Android] The shadow is cut off before the object (reproduces only on 4....

Mobile

-

Jan 16, 2017

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Version/s: 5.4.3f1

Reproduction steps: 1. Open the attached project; 2. Open the scene "test"; 3. Observe the game view; 4. Build a scene to the device... Read more

1
votes
Fixed

[iOS] Shader causing performance drop spike in Renderer.Mesh

Mobile

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May 19, 2017

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Version/s: 5.5.3f1

Reproduction steps: 1. Open the attached project. 2. Connect Editor Profiler to iOS device. 3. Build and run the "scene1". 4. Wait u... Read more

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