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[Android] Gradle Build failed error thrown on building Android Player
On building Android player for both 'Mono' and 'IL2CPP' scripting backend throws Gradle Build failed error in console. Refer attache... Read more
[Android] SystemInfo ARM big.LITTLE configuration reports 1 big + 7 litt...
For CPUs that have 4 silver + 3 gold + 1 prime cores configuration, Unity SystemInfo ARM big.LITTLE configuration reports 1 big + 7 ... Read more
[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...
Step to reproduce: 1. Open the attached project ("1319420.zip") 2. Build and deploy the project to a device with more than 2GB of me... Read more
[Android] Cannot build with target and min sdk set to 22
When the minimum and target sdk of an Android build are both set to the minimum(22). You cannot build a project. It will fail with t... Read more
Android build fails to do Gradle errors of multiple external SDKs
Steps to reproduce: 1. Open the user's attached project "Line Slice.zip" 2. Build it for Android Expected results: Android build co... Read more
[Android] Could not build an IL2CPP project when using 'GoogleMobileAds....
How to reproduce it: 1. Open the user's attached project 2. Go to the Project Settings -> Player and set Scripting Backend value to ... Read more
[ANDROID] Crash caused by Signal 6 when running Unity as an exported pro...
Reproduction steps: 1) Create a new Unity project 2) Switch platform to Android 3) Export the project and import it to Android Studi... Read more
[ChromeOS] Nothing is rendred with GLES3 + Linnear
How to reproduce: 1. Open the attached project 2. Build & Run Or 1. Create a new project 2. Set Graphics API to GLES3 3. Set Color ... Read more
[Android] ComputeGrabScreenPos doesn't take Vulkan swapchain pre-rotatio...
Reproduction steps: 1. Open the attached project "PreRotateGrabPass.zip" 2. Open the Scene "SampleScene" 3. Build and Run Expected ... Read more
[iOS] UnityWebRequest does not return when receiving http status "401 Un...
Reproduction steps: 1. Download and open the attached "Unity2020WebRequestRepro.zip" project 2. Build and deploy the project to iOS ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled