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234
votes
Fixed

[Android] Location app crashes due to error 'jstring has wrong type: and...

Mobile

-

Dec 01, 2016

-

Version: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Build and Run Test scene on Android device (it has only one line Input.location.St... Read more

12
votes
Duplicate

[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...

Mobile

-

Dec 20, 2016

-

Version: 5.5.0p1

Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Open XCode 4. Build for selected Apple device (iPhone or iPa... Read more

6
votes
Active

Android Build fails when the latest Android SDK Tools 25.3.1 version is ...

Mobile

-

Mar 08, 2017

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Version: 5.5.2f1

How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more

0
votes
Active

[iOS] local notifications aren't cleared on iOS10

Mobile

-

Feb 26, 2017

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Version: 5.4.2f2

Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Run on iOS10 device 4. On device: go to home screen (hit th... Read more

2
votes
Active

[iOS] Some icons are not generated in built Xcode project when Target De...

Mobile

-

Mar 07, 2017

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Version: 5.5.1p3

When Target Device is set to 'iPhone Only' in iOS PlayerSettings, some small icons are missing in Xcode project. Steps to reproduce... Read more

0
votes
Fixed

[Android] ApplicationId is not being provided in the build.gradle

Mobile

-

Mar 07, 2017

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Version: 5.5.2p1

How to reproduce: 1. Open the attached project "AndroidPluginTest.zip" - it has play-services-measurement-8.4.0.aar which contai... Read more

0
votes
Active

[Android] [Regression] Significantly slower loading of asset bundles int...

Mobile

-

Mar 05, 2017

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Version: 5.5.1p4

Steps to reproduce: 1. Download provided project 2. Build on device 3. Beat the tutorial and Level 1 4. Turn off the game 5. Turn t... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

-

Feb 18, 2017

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Version: 5.5.1f1

Reproduction steps: 1. Create new project 2. Build to iOS platform 3. Open Xcode project 4. Open "Classes/Preprocessor.h" code 5. No... Read more

2
votes
Active

[OSX] Building android apk for the first time crashes editor

Mobile

-

Mar 01, 2017

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Version: 5.5.2p1

Steps to reproduce: 1. Create new project and switch platform to Android 2. Import 'Unity Samples: UI' project from asset store 3. ... Read more

0
votes
Fixed

Script compilation while player settings are open causes iOS/Android Ide...

Mobile

-

Feb 21, 2017

-

Version: 5.5.1p4

Steps to reproduce: 1. Open attached project 2. Note that there's NewBehaviourScript.cs AssetPostprocess in Editor folder (though a... Read more

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