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1
votes
Fixed

[URP][iOS] Screen flickers after the Splash screen on iOS devices

Metal

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Jul 11, 2024

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Version/s: 6000.0.10f1, 6000.2.0a1

How to reproduce:1. Open the “IN_77348” project2. Build project on the device3. Observe the Player Expected result: Screen not flick... Read more

1
votes
Fixed

[iOS] Screen tint in the player when Screen Recording, Screen Mirroring ...

Metal

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Jul 17, 2024

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Version/s: 2022.3.37f1, 6000.0.11f1, 6000.1.0a7

How to reproduce:1. Open the “IN_78685” project2. In the Project Settings make sure Color Space is set to Linear and Color Gamut is ... Read more

1
votes
Fixed

Hierarchy filtering leaves all GameObjects gray when URP Opaque Texture ...

Metal

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Jul 23, 2024

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Version/s: 6000.0.12f1

How to reproduce:1. Open the “URPEmpty6000.zip“ project2. Open the “SampleScene“3. Type “s“ into the Search box in the Hierarchy4. O... Read more

1
votes
Fixed

[iOS] Error “Execution of the command buffer was aborted due to an error...

Metal

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Aug 01, 2024

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Version/s: 2021.3.41f1, 6000.0.37f1, 6000.1.0a7

How to reproduce:1. Open the “IN_79996” project2. Build the project on iOS device3. Observe the Console in the Xcode Expected result... Read more

7
votes
Duplicate

The texture is black when using a Custom URP ScriptableRenderPass with b...

Metal

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Aug 30, 2024

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Version/s: 6000.0.17f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/MainScene“ scene3. Enter Play Mode4. Observe the Gam... Read more

0
votes
Fixed

[iOS] Too many texture parameters error is thrown when running on device...

Metal

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Sep 09, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1

How to reproduce:1. Open the attached Project "MaxTextureBinds.zip"2. Build and Run the Scene "SampleScene" on iOS3. Observe the Xco... Read more

3
votes
Active

[macOS] Secondary display rendering incorrect target and flickering when...

Metal

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Apr 18, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “IN-99326_Unity6-URP” project2. Ensure secondary monitor is set as “Extended display” in OS Display set... Read more

0
votes
Fixed

"Calling BeginWrite before EndWrite" errors logged in the Console window...

Metal

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Oct 01, 2024

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Version/s: 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the “MacMetalBufferErrorDemo“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console ... Read more

0
votes
Fixed

[iOS][Silicon] ColorMask render target 3 and above does not work correct...

Metal

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Oct 01, 2024

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Version/s: 6000.0.21f1

Steps to reproduce:1. Open the attached “ColorMaskBug2” project2. Open the Assets/Scenes/SampleScene3. Observe the Game View Expecte... Read more

6
votes
Fixed

Graphics Compositor breaks Unity rendering when the "Output Camera" is c...

Metal

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Oct 16, 2024

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Version/s: 2021.3.45f1, 2022.3.50f1, 6000.0.23f1

How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> Graphics Compositor3. Check the "Enable Compos... Read more

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