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Under Consideration for 6000.0.X
Votes
6
Found in
6000.0.17f1
Issue ID
UUM-79256
Regression
No
The texture is black when using a Custom URP ScriptableRenderPass with built-in CopyDepth shader to copy the depth buffer on the texture
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/MainScene“ scene
3. Enter Play Mode
4. Observe the Game View
Expected result: There is a preview with red objects in the top left of the Game View
Actual result: The preview is black
Reproducible with: 6000.0.17f1
Couldn’t test with: 2021.3.43f1, 2022.3.45f1 (due to compilation errors)
Reproducible on: macOS Sonoma 14.6.1 (M1 Pro)
Not reproducible on: Windows 11 Pro (22H2)
Note: Enabling the Frame Debugger while in Play Mode fixes the issue and the red objects appear in the preview
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