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0
votes
Fixed

[iOS] PVRTC RGBA 2bpp discards lowests 4 mips

Metal

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May 13, 2022

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Version/s: 2020.3, 2020.3.32f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open project "PVRTCBrokenDemo2.zip" 2. Go to the Build Settings, add the "SampleScene" Scene to the Build, choo... Read more

4
votes
Fixed

[M1] [Performance] Frame Rate significantly drops when Game View window ...

Metal

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Mar 02, 2022

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Version/s: 2021.2.11f1c1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open users attached project 2. Enter the Play Mode 3. Press the Stats button in the Game View window 4. Drag ... Read more

0
votes
By Design

[Particles] [iOS] Particle System with a custom shader is jittering on s...

Metal

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Feb 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a4

How to reproduce: 1. Open project "UIParticlesBug.zip" 2. Go to the Build Settings and build for the iOS 3. Deploy the app to the de... Read more

0
votes
Duplicate

Performance drop in Scene view when moving GameObjects in the Scene

Metal

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Sep 30, 2021

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Version/s: 2020.3.19f1, 2021.2.0b13, 2022.1.0a7

How to reproduce: 1. Download the attached project '1369564.zip' 2. Open the 'SampleScene' Scene 3. Move any GameObject in the Scene... Read more

0
votes
Fixed

[Metal] Stencil Compare operation "Disabled" behaves as "Never" on Metal

Metal

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce: 1. Open the attached project ("StencilBug.zip") 2. Open "SampleScene" 3. Observe GameView Expected result: Whit... Read more

10
votes
Not Reproducible

[Metal] Stuttering in Play mode when VSync is disabled

Metal

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Oct 18, 2021

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Version/s: 2020.3.19f1, 2020.3.23f1, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Hub_Office" (Assets/Scenes/Hubs/Hub_Office.unity) 3. Open th... Read more

0
votes
Fixed

Crash in UnityGfxDeviceWorker when using a RenderTextureSensor

Metal

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Oct 25, 2021

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Version/s: 2020.3, 2021.1.25f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open the 'AgentTrainingScene_1' Scene 3. Hit Play 4. Observe a crash R... Read more

1
votes
Duplicate

[macOS] EditorLoop spikes when VSync is enabled

Metal

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1

Reproduction steps: 1. Download the attached "MacOSPerfTest.zip" project 2. Open the profiler window 3. Enable VSync in the Game vie... Read more

0
votes
By Design

[Metal] Pixelating shader is only working from a specific angle

Metal

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Apr 22, 2022

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Version/s: 2020.3, 2021.1.24f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open "SampleScene" Scene 3. Observe the Game window Expected result: The s... Read more

1
votes
By Design

[iOS] Distortion effect render issues when using forced Memoryless Depth

Metal

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Feb 18, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "TestNiuqu.zip" project 2. Go to "Project Settings" > "Player" > "Other Settin... Read more

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