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0
votes
Fixed

Crash in UnityGfxDeviceWorker when using a RenderTextureSensor

Metal

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Oct 25, 2021

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Version/s: 2020.3, 2021.1.25f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open the 'AgentTrainingScene_1' Scene 3. Hit Play 4. Observe a crash R... Read more

10
votes
Not Reproducible

[Metal] Stuttering in Play mode when VSync is disabled

Metal

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Oct 18, 2021

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Version/s: 2020.3.19f1, 2020.3.23f1, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Hub_Office" (Assets/Scenes/Hubs/Hub_Office.unity) 3. Open th... Read more

0
votes
Duplicate

Performance drop in Scene view when moving GameObjects in the Scene

Metal

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Sep 30, 2021

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Version/s: 2020.3.19f1, 2021.2.0b13, 2022.1.0a7

How to reproduce: 1. Download the attached project '1369564.zip' 2. Open the 'SampleScene' Scene 3. Move any GameObject in the Scene... Read more

0
votes
Fixed

Material gets corrupted when using ASTC with Metal Graphics API

Metal

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Nov 23, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "BugDemo.zip" 2. Open the Window > Asset Management > Ad... Read more

1
votes
By Design

Play Mode FPS is uncapped when setting Interaction Mode to "Custom" and ...

Metal

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Nov 11, 2021

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Version/s: 2019.4, 2021.2, 2021.2.2f1, 2022.1, 2022.2

How to reproduce: 1. Open project "editor-interaction-cap-bug.zip" 2. Open "SampleScene" Scene 3. Enter the Play Mode 4. Open the St... Read more

4
votes
Won't Fix

CommandBuffer allocates a different Temporary Render Texture when boundi...

Metal

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Oct 20, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "crest" project 2. Open the "main" Scene 3. Enter the Play Mode 4. Observe the Game vi... Read more

1
votes
Fixed

Application crashes when "Metal Write-Only Backbuffer" is enabled

Metal

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Nov 08, 2021

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Version/s: 2021.2.0b17, 2021.2.1f1, 2022.1

How to reproduce: 1. Open project "Metal Backbuffer Crash.zip" 2. Go to the Builds Settings (File>Build Settings) 3. Press the "Play... Read more

0
votes
By Design

[MacOS] Crash on mono_handle_native_crash when loading a Compute Shader

Metal

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Oct 25, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Download the attached Unity project "CrashBug.zip" from Google Drive (link in the edit) 2. Go to Assets > Wi... Read more

0
votes
Fixed

Data size for different pixel format textures error is thrown when copyi...

Metal

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Oct 20, 2021

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Version/s: 2020.3, 2020.3.10f1c1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's "CopyTextureBug1088882" attached project 2. Enter the Play Mode 3. Observe the Console log Exp... Read more

0
votes
By Design

[iOS] Shaders are invisible when using Transparent Queue

Metal

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Oct 12, 2021

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Version/s: 2021.1, 2021.1.24f1, 2021.2, 2022.1

Reproduction steps: 1. Download and open the attached "UnityXRayShaderBug.zip" project 2. Build and deploy the project to iOS 3. Obs... Read more

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