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0
votes
Fixed

[iOS] Legacy Graphics Jobs get enabled when building for iOS if “Graphic...

Metal

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Jul 11, 2022

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Version/s: 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce:1. Open project “iOSLegayJobs.zip”2. Build for iOS and deploy to a device3. In the Xcode’s Console window observe t... Read more

4
votes
Fixed

[M1] [Performance] Frame Rate significantly drops when Game View window ...

Metal

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Mar 02, 2022

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Version/s: 2021.2.11f1c1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Enter the Play Mode3. Press the Stats button in the Game View window4. Drag the ... Read more

0
votes
By Design

[Particles] [iOS] Particle System with a custom shader is jittering on s...

Metal

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Feb 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a4

How to reproduce:1. Open project "UIParticlesBug.zip"2. Go to the Build Settings and build for the iOS3. Deploy the app to the devic... Read more

0
votes
Duplicate

Performance drop in Scene view when moving GameObjects in the Scene

Metal

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Sep 30, 2021

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Version/s: 2020.3.19f1, 2021.2.0b13, 2022.1.0a7

How to reproduce:1. Download the attached project '1369564.zip'2. Open the 'SampleScene' Scene3. Move any GameObject in the Scene Ex... Read more

1
votes
By Design

Unity does not use dedicated graphics card when graphics API is set to M...

Metal

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Jul 22, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b2, 2022.1

Reproduction steps:1. Open the attached project "Karting.zip"2. Open the "Karting/Scenes/MainScene" Scene3. Open "Unity > Prefere... Read more

10
votes
Not Reproducible

[Metal] Stuttering in Play mode when VSync is disabled

Metal

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Oct 18, 2021

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Version/s: 2020.3.19f1, 2020.3.23f1, 2021.2, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "Hub_Office" (Assets/Scenes/Hubs/Hub_Office.unity)3. Open the G... Read more

1
votes
Fixed

Visible artifacts on a Sprite Atlas preview image when using ASTC 6x6 Co...

Metal

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Jan 09, 2023

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Version/s: 2021.3.16f1, 2022.1.24f1

Reproduction steps: Open the attached “SpriteAtlasTest.zip” project Ensure that the “iOS” Platform is selected in the Build Settings... Read more

0
votes
Fixed

[UaaL][Metal] Graphic resources allocated in the scene are not released ...

Metal

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Jul 07, 2021

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Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more

0
votes
Fixed

[Metal] Stencil Compare operation "Disabled" behaves as "Never" on Metal

Metal

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Jun 24, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project ("StencilBug.zip")2. Open "SampleScene"3. Observe GameView Expected result: White re... Read more

0
votes
Fixed

Texture2DArray depth format does not work when using MacOS with an M1 Ma...

Metal

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Sep 13, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the attached project Open the “/Assets/TestTextureArray.unity” Scene Enter the Play Mode Make sure that “Cr... Read more

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