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Various Scene/Game View element positions are randomly updated when hove...
Steps to repro:1. Open the attached project on OSX;2. Open the "Night" scene;3. In the Hierarchy select Spot Light gameobject;4. Att... Read more
[macOS] Objective-C @available invoked from a bundle returns false on av...
Steps to reproduce:1. Open the project attached by the user2. Open "scene"3. Enter Play mode Expected result: @available from bundle... Read more
[MacOS] Editor doesn't show unsaved changes pop up if editor is being cl...
Steps to reproduce: 1. Open attached project2. Open window by clicking Test > SaveChangesWindow3. Click Set Unsaved4. Minimize Sa... Read more
[M1] switching to OpenGLCore doesn't actually change the active graphics...
Steps to reproduce:1. Open a new project2. Go to Edit -> Project Settings -> Player -> Other Settings3. Uncheck "Auto Graph... Read more
[M1] Crash with LoadPluginExecutable when opening the project
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Unity crashes Reproducible with:... Read more
[macOS][IL2CPP] Xcode build never completes when building via Terminal
How to reproduce:1. Open the attached project2. In the Build Settings, make sure that the "Create Xcode project" option is enabled3.... Read more
Game threads are paused when holding down the mouse cursor on minimize/m...
Reproduction steps:1. Open the user's attached project2. Build and run the RUNME scene3. Observe the Golden value4. Hold down the mo... Read more
Unity editor windows switch macOS spaces when maximizing the Unity edito...
Reproduction steps:1. Open the attached project (1321315_repro.zip)2. Place the Unity editor window on the secondary monitor's deskt... Read more
[Big Sur] Crash on __abort_with_payload in build when asking for bluetoo...
Reproduction steps:1. Open the user's attached project2. Build and run Expected result: The build asks for Bluetooth permissionActua... Read more
MacOS editor fails to load platform editor extensions
On creating a new unity project or upgrading any project in 2021.2a10 resulting "Opening file failed" popup appears which states tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used