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VFX Graph loses track of mouse pointer and opens node selection menu in ...
To reproduce:1. Open Visual Effects Graph;2. Attempt to add a new node by using mouseover + space Expected result: node selection me... Read more
Generated Xcode project doesn't build when using il2cpp scripting backend
To repro: 1. Create new project on MacEditor;2. Switch to macOS platform;3. Switch to il2cpp scripting backend;4. Enable "Generate X... Read more
[MAC] Color picker preview is not updating after moving cursor over the ...
How to reproduce:1. Create a new project2. In the Hierarchy window select 'Main Camera'3. In the Inspector window click on the 'Back... Read more
[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspec...
When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting clos... Read more
MacOS Targetsupport Installers for Linux overwrite their content
-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time--it works when installin... Read more
[macOS] Mac Retina Support Player Setting is not respected by Screen.cur...
How to reproduce:1. Open the attached "MacRetinaSupport.zip" project2. Build and run it3. Observe UI text Expected result: The half ... Read more
[Mac] Cursor.lockState registers input movement to center when mouse is ...
How to reproduce:1. Open the attached "case_1283506-MouseHideIssues.zip" project2. Open SampleScene3. Press play or build a standalo... Read more
[macOS] Bottom part of the Inspector is hidden when entering fullscreen ...
How to reproduce:1. Create a new project2. In the Project Window, select a folder3. In the Inspector, observe the Asset Labels tab4.... Read more
[Mac OS] Building Standalone project for Mac when Generate Xcode project...
Reproduction steps:1. Create a new project2. Go File -> Build Settings3. Select standalone Mac platform4. Enable the "Create Xcod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window