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VFX Graph loses track of mouse pointer and opens node selection menu in ...
To reproduce: 1. Open Visual Effects Graph; 2. Attempt to add a new node by using mouseover + space Expected result: node selection... Read more
Generated Xcode project doesn't build when using il2cpp scripting backend
To repro: 1. Create new project on MacEditor; 2. Switch to macOS platform; 3. Switch to il2cpp scripting backend; 4. Enable "Genera... Read more
[MAC] Color picker preview is not updating after moving cursor over the ...
How to reproduce: 1. Create a new project 2. In the Hierarchy window select 'Main Camera' 3. In the Inspector window click on the 'B... Read more
[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspec...
When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting clos... Read more
MacOS Targetsupport Installers for Linux overwrite their content
-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time --it works when installi... Read more
[macOS] Mac Retina Support Player Setting is not respected by Screen.cur...
How to reproduce: 1. Open the attached "MacRetinaSupport.zip" project 2. Build and run it 3. Observe UI text Expected result: The h... Read more
[Mac] Cursor.lockState registers input movement to center when mouse is ...
How to reproduce: 1. Open the attached "case_1283506-MouseHideIssues.zip" project 2. Open SampleScene 3. Press play or build a stand... Read more
[macOS] Bottom part of the Inspector is hidden when entering fullscreen ...
How to reproduce: 1. Create a new project 2. In the Project Window, select a folder 3. In the Inspector, observe the Asset Labels ta... Read more
[Mac OS] Building Standalone project for Mac when Generate Xcode project...
Reproduction steps: 1. Create a new project 2. Go File -> Build Settings 3. Select standalone Mac platform 4. Enable the "Create Xco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow