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[macOS] "Failed to import package with error: Couldn't decompress packag...
How to reproduce: 1. Create an empty project 2. Import the attached "test.unitypackage" 3. Observe the Console Window Expected resu... Read more
[macOS][Xcode] ARM64 architecture is expected when archiving project whi...
How to reproduce: 1. Open the attached project 2. Open the Build Settings (File->Build Settings) 3. Enable the 'Create Xcode Project... Read more
[MacOS] [Linux] "No Engine References" setting does not work when enable...
Reproduction steps: 1. Create a new project 2. Import contents of "ASMFILES.zip" into the assets folder of the project 3. In Editor,... Read more
[Mac] Application with a transparent background will become black when t...
How to reproduce: 1. Open the user's attached "TransparentalWindowSample2018.zip" project 2. Open the "SampleScene" Scene 3. Go to F... Read more
[macOS] Opening Asset Store Window turns on Discrete GPU even when Edito...
How to reproduce: 1. Create a new project using the default 3D template 2. In the project, go to Unity->Preferences->General->Device... Read more
[macOS] Unity crashes when enabling a Camera which has a RenderTexture w...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Hierarchy, select the "SecondCamera" 3. In the In... Read more
[Metal] Artifacts appear in scene view when skybox and lighting are disa...
When runnning with Metal Editor Support turned on, artifacts will appear in the scene view if a gameobject is selected while the sky... Read more
[IL2CPP][macOS] GameAssembly error is thrown when building the generated...
How to reproduce: 1. Open the attached project 2. Navigate to Build Settings (File->Build Settings) 3. Enable the "Create Xcode proj... Read more
[macOS] When rebuilding for iOS, the Replace / Append dialog no longer s...
When rebuilding for iOS, the Replace / Append dialog no longer suppresses the macOS file exist check on versions >= 2020.2.0a17. Re... Read more
Native Apple silicon editor crash on SimpleMapFilteredRenderProc when op...
Reproduction steps: 1. Open the user's attached project on the Apple silicon editor -- observe crash Reproduced with: 2021.2.0a13 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF