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0
votes
Fixed

Unity secondary processes keeps running after Unity is force closed

MacOS

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the "Torch" project 2. Open the "Square" scene 3. Make sure Jobs > Burst > Enable compilation is checked 4... Read more

0
votes
Active

[Metal] No error is thrown on Metal Graphics API when shader texture/sam...

MacOS

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a20

Reproduction steps: 1. Open attached project "shader_error" 2. In the Project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reprodu... Read more

0
votes
Active

[Mac] [OpenGLCore] Mac crashed on switching to any platform with OpenGLC...

MacOS

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Jan 29, 2020

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Version/s: 2019.3.0b12, 2020.1.0a1, 2020.1.0a21

Mac crashed when the platform switched to any other platform with OpenGLCore Graphics APIs. Steps to repro: 1. Create a new Project... Read more

1
votes
Fixed

[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...

MacOS

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Jan 29, 2020

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Version/s: 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (GCKitSampleMac.zip) 2. Make sure the macOS is logged in with Game Center 3. Build ... Read more

0
votes
Fixed

[Metal only] Crash when create CubemapArray with TextureFormat.YUY2

MacOS

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Feb 13, 2020

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Version/s: 2018.4, 2019.3.0f6

Very similar to this case 1214115 but with CubemapArray var cmapArray = new CubemapArray(32, 2,TextureFormat.YUY2, false); Steps: ... Read more

0
votes
By Design

[OSX] Input.GetKey() fails to detect keyboard input.

MacOS

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Feb 13, 2020

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Version/s: 2020.1.0a23

The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are: - Input.GetKey - Input.G... Read more

0
votes
Fixed

[macOS] Clicking the 'Overrides' button for Prefabs crashes the Editor w...

MacOS

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Feb 12, 2020

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Version/s: 2019.3.0a10, 2019.3.0f6, 2020.1

How to reproduce: 1. Open user-submitted project (OverridesStressTest) 2. Open the SampleScene 3. Select the 'ManyChildren' GameObje... Read more

1
votes
Fixed

[Mac] Build support modules fail to install when downloading them using ...

MacOS

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Feb 13, 2020

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Version/s: 2017.4, 2018.4, 2018.4.17f1, 2019.3, 2020.1

Steps to reproduce: 1. Open an existing project or create a new one 2. File -> Build Settings... 3. Choose a platform for which you ... Read more

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