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0
votes
Active

Native performance tests FormatOneMillionRandomNumbers have regressed d...

MacOS

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Dec 11, 2019

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Version/s: 2019.2.0a7

Introduced in https://ono.unity3d.com/unity/unity/pull-request/83153/_/core/format/fixes Test affected: FormatOneMillionRandomNumbe... Read more

0
votes
Fixed

Bug reporter crashes on Mac when machine is connected to the internet

MacOS

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Sep 04, 2019

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Version/s: 2019.3.0a8

Steps to reproduce: 0 - Enable WiFi and connect to the Internet 1 - cause a Unity crash (See comments for my steps) 2 - once Unity c... Read more

0
votes
Not Reproducible

[macOS] Crash on import

MacOS

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Dec 11, 2019

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Version/s: 2019.3, 2019.3.0f3

Unity Bug Reporter crashed, so opening the bug manually 1) open https://drive.google.com/open?id=19GtoEEs8xfjndbX2MjxJl0ThcYrO87DE ... Read more

0
votes
By Design

[OS X] Unix executable inside build's .app package derives its name from...

MacOS

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Dec 07, 2019

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Version/s: 2019.2.0a4, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more

3
votes
Fixed

Realtime shadows are broken on OpenGL/ES3/Metal/Vulkan in Shadowmask mode

MacOS

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Dec 17, 2019

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Version/s: 2018.3.5f1

Steps to reproduce: 1. Download and open the attached project 2. Bake the lighting 3. Notice that the Real-Time shadow is offset (s... Read more

1
votes
Active

[Installer] [MacOS] Fonts are white in dark mode

MacOS

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Jan 08, 2020

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Version/s: 2019.3.0f4

In dark mode on MacOS fonts in Installers and DownloadAssistant are white which makes them invisible. To reproduce run DownloadAssi... Read more

0
votes
Active

[Editor]Resizing the editor while multiple columns are set will cause re...

MacOS

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Jan 13, 2020

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Version/s: 2019.3.0a2, 2020.1

Dragging the resizable windows in the Editor will cause flickering corruption on some windows. This can be noticed with white/black ... Read more

0
votes
Active

[macOS] Opening Launchpad on MacOS doesn't trigger OnApplicationPause/On...

MacOS

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Jan 14, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (OnAppPauseTest) 2. Build and run the project 3. While the application is focused o... Read more

0
votes
Active

[MacOS][OpenGL] Material.SetMatrixArray fails to pass the last element o...

MacOS

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Aug 15, 2019

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Version/s: 2017.4, 2017.4.30f1, 2020.1

How to reproduce: 1. Open the "ReproWithAddedButtons.zip" project 2. Open the "SetMatrixArrayBug" scene 3. Set OpenGL as the Editor'... Read more

0
votes
Fixed

Unity secondary processes keeps running after Unity is force closed

MacOS

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the "Torch" project 2. Open the "Square" scene 3. Make sure Jobs > Burst > Enable compilation is checked 4... Read more

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