Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
Issue ID
1201483
Regression
No
[iOS] iOS Support install fails without a clear message if it is installed already
How to reproduce:
1. Have Unity installed with iOS support
2. Try to install iOS support again
Actual result: The installation fails without a clear message (screenshot attached).
Expected result: The installer should notice, that the iOS support is already installed.
Reproducible with: 2017.4.36f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f4, 2020.1.0a18.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset
Resolution Note (2020.1.X):
This is low priority since most installs are done via the Hub and the user does have a successful iOS target installed.