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[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce: 1. Open the attached unitybug.zip project 2. Open the "BSplineLineRenderer" scene 3. Enter the Play mode 4. Ensure... Read more
[MacOS] Editor steals focus from other applications when entering Play m...
How to reproduce: 1. Create and open a new project 2. Load another application (i.e. Visual Studio Code) 3. Enter Play mode and quic... Read more
[MacOS] Input.inputString isn't updated when Command Key is pressed down...
How to reproduce: 1. Download and open the attached project 'FaultyInput.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Pres... Read more
[MacOS] Editor is leaking memory when Aura Camera component is attached ...
Reproduction steps: 1. Open the attached project ("1229502.zip") 2. Open "SampleScene" 3. Press "Enable Aura Preview" in Scene View ... Read more
[macOS] Bottom part of the Inspector is hidden when entering fullscreen ...
How to reproduce: 1. Create a new project 2. In the Project Window, select a folder 3. In the Inspector, observe the Asset Labels ta... Read more
[Mac]Build Settings window doesn't minimize after minimizing the editor
Any undocked window doesn't minimize on minimizing the unity editor. When a window is opened and undocked, it doesn't minimize when ... Read more
[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...
How to reproduce: 1. Open user attached project "Case_1192730_repro.zip" 2. Enter Play mode Expected result: Editor does not crash ... Read more
[macOS] Objects containing SkinnedMeshRenderer component become invisibl...
How to reproduce: 1. Open the user's attached project("BugReportProject") 2. Expand "Barbarian" GameObject in the Hierarchy 3. Selec... Read more
[IL2CPP] Generated Mac Xcode project causes a missing GameAssembly.map e...
How to reproduce: 1. Open the "Il2cppMacTest.zip" project 2. Build the project for macOS with "Create Xcode Project" option 3. Build... Read more
[macOS] Letterbox background changes color when resizing the Player window
How to reproduce: 1. Open the user-submitted project 2. Open the Project Settings window and navigate to Player settings (Edit > Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file