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2
votes
Fixed

[OS X] Game is always running in background if Standalone build was mini...

MacOS

-

Mar 03, 2016

-

Version/s: 5.3.3p2

1. Open attached project 2. Make sure 'Running in Background' option is turned off for Standalone platform (File -> Build Settings -... Read more

2
votes
By Design

[OSX] Display.displays.Length doesn't identify the second monitor connec...

MacOS

-

Mar 08, 2016

-

Version/s: 5.4.0b9

How to reproduce: 1. Open attached project on a Mac with multiple monitors 2. Attach the script Displays.cs to any gameobject 3. Pl... Read more

8
votes
Fixed

[OSX] 'No Drag&Drop has been setup. Please' error when dragging any item...

MacOS

-

Mar 17, 2016

-

Version/s: 5.4.0b10

- This issue happens seemingly at random, with no rhyme or reason. There are a few threads with users experiencing this problem, bu... Read more

0
votes
Fixed

[OSX] Sometimes Editor crashes when dragging tabs during asset import

MacOS

-

Mar 31, 2016

-

Version/s: 5.4.0b13

Steps to repro: 1. Open Unity on OSX; 2. Create new project; 3. Open Asset Store (Window -> Asset Store); 4. Select any relatively ... Read more

0
votes
Not Reproducible

Leaving fullscreen resets resolution set via Screen.SetResolution

MacOS

-

Apr 07, 2016

-

Version/s: 5.3.4p2

1. Open attached project 2. Build to OSX standalone 3. Enter different resolution into input fields and press button 4. Make app win... Read more

0
votes
Duplicate

[OSX] Running an app with Native Resolution or switching to anything sig...

MacOS

-

Apr 07, 2016

-

Version/s: 5.3.4p2

To Reproduce: 1. Build run & this app (don't enable resolutions dialog). 2. Observe that when the app is launched the UI elements ... Read more

1
votes
Fixed

Mac Native resolution is not set correctly. Resolution Values are lower ...

MacOS

-

Apr 27, 2016

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Version/s: 5.4.0b16

Reproduction steps: 1. Open project "Test Native Screen" 2. Go to "PlayerSettings" 3. Choose "Resolution and Presentation" 4. Set "D... Read more

0
votes
Fixed

Game is stretched/distorted on standalone OSX player with non-native asp...

MacOS

-

May 02, 2016

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Version/s: 5.3.4f1

Repro steps: - Create project - Create standalone player - Choose a resolution that doesn't match the aspect ratio of the screen - N... Read more

0
votes
Fixed

[MultiDisplay] Primary screen is not responsive if application is starte...

MacOS

-

May 04, 2016

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Version/s: 5.3.4p5

1. Open attached project 2. Build to OSX standalone 3. On dialog window select lower resolution(e.g. 1920x1080) and start in fullscr... Read more

1
votes
By Design

Mouse and touch inputs are reported with decimals on OSX in editor Play ...

MacOS

-

May 22, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Open scene DebugScene.unity 3. Play the scene 4. Click anywhere in the game view - N... Read more

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