Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0f3
Issue ID
820632
Regression
No
[macOS][Metal][Nvidia] Screen blacks out when running Archviz Pro Interior demo on NVIDIA GeForce GT 650M gpu
Steps to reproduce:
1. Open attached project
2. Change graphics API for Mac Standalone to 'Metal'
3. Build the 'AVP_Interior_Vol.3' scene
4. Run the game on a Mac with NVIDIA GeForce GT 650M GPU on fullscreen
5. Once it launches, walk around the house with the player until the screen (or parts of it) starts "blacking out" (noticed that this can be reproduced most consistently in the 'bathroom' part)
Notes:
Does not reproduce when running a windowed instance of the player.
Also tested on NVIDIA GeForce GT 755M, AMD Radeon R9 M370X, Intel Iris Pro - none of them exhibit the same problem.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing Signing organization on a Template still shows the same organization in the Hub
- [Android] Navigation bar does not go away when tapping on the screen to close the keyboard
- "InvalidOperationException" is thrown when clicking "Ctrl+Z" after opening Gradient Editor
- Breadcrumbs don't change names when graphs are renamed
- Adaptive Probe Volumes require a second bake for correct probe lighting data when Min Probe Spacing is changed in URP
Resolution Note:
Likely a specific hardware/driver issue. 650M last shipped in early 2013 according to https://support.apple.com/en-us/HT202823