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[M1][Silicon Editor] Editor crashes when importing an .ogv file
Reproduction steps: 1. Create a new project 2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported i... Read more
[M1] Crash when opening a project after updating packages
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Project crashes when opening ... Read more
Cmd-B shows save dialogue even when build and run is disabled by Editor ...
How to reproduce: 1. Create a new project using the default 3D template 2. In the Build Settings, set the Architecture to 'Apple Sil... Read more
[macOS] Unity hangs while building when BuildOption 'ShowBuiltPlayer' is...
How to reproduce: 1. Download and extract the attached project '1360959.zip' 2. Make a shell script that builds the project 3 times ... Read more
[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps: 1. Create a new project and open it on the main monitor 2. Make Unity Editor fullscreen 3. Place the Unity Edito... Read more
[M1] Unity silicon editor appears as iOS app in macOS System Information
Reproduction steps: 1. Open System Information from Finder 2. Select Software > Applications 3. Find Silicone Unity version Expecte... Read more
"UnityEngine.SystemInfo.processorFrequency" value in M1 Macs is 0 in Player
How to reproduce: 1. Open attached project "M1Frequency.zip" 2. Go to Build Settings and build 3. Open the Player and observe the nu... Read more
[Mac] Script recompilation window shows up but doesn't recompile scripts...
Steps to reproduce: 1. Open the attached project 2. Open "anyscript.cs" 3. Make sure that Unity is the selected app in one display (... Read more
[macOS] Window can't be opened from Help when Editor is open on secondar...
Reproduction steps: 1. Open the user's attached project 2. Move Unity Editor to the secondary monitor 3. Open another program from t... Read more
DLL targeted for CPU Intel64 is missing when running build target Intel6...
How to reproduce: 1. Use an Intel-based mac 2. Open the attached project from "Empty Test.zip" 3. Check that asset "Assets>Oculus>L... Read more
All about bugs
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