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[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps: 1. Create a new project and open it on the main monitor 2. Make Unity Editor fullscreen 3. Place the Unity Edito... Read more
[macOS] Unity hangs while building when BuildOption 'ShowBuiltPlayer' is...
How to reproduce: 1. Download and extract the attached project '1360959.zip' 2. Make a shell script that builds the project 3 times ... Read more
[M1] switching to OpenGLCore doesn't actually change the active graphics...
Steps to reproduce: 1. Open a new project 2. Go to Edit -> Project Settings -> Player -> Other Settings 3. Uncheck "Auto Graphics AP... Read more
[M1][Silicon Editor] Editor crashes when importing an .ogv file
Reproduction steps: 1. Create a new project 2. Import the attached "sample_with_audio.ogv" file Expected result: File is imported i... Read more
[OSX][Editor] DirectoryNotFoundException errors appear when a project is...
How to reproduce: 1. Create a new folder and name it "ąčęėįšųūž" 2. Create a new empty project in the folder 3. Open the Console in ... Read more
[MacOS] Editor instantly crashes due to Invalid parameter not satisfying...
How to reproduce: 1. Create new project 2. Switch to WebGL platform 3. Hit Build or Build and Run buttons 4. Editor instantly crashe... Read more
Animation Window no longer adds keys immediately
The first transform (ex: Position) key you add on a GO using the Inspector is added to the Animation window immediately, but all add... Read more
[macOS] Letterbox background changes color when resizing the Player window
How to reproduce: 1. Open the user-submitted project 2. Open the Project Settings window and navigate to Player settings (Edit > Pr... Read more
[MacOS] Replacing old build with development build fails with BuildFaile...
How to reproduce: 1. Create new Project 2. Open Build settings and build project 3. Enable Development build 4. Build player again (... Read more
[M1] [MacOS] Editor crashes when entering Play mode in Oculus Lipsync scene
Reproduction steps: 1. Open the attached project ("1360912_TestProject.zip") 2. Open the "LipSync_Demo" scene 3. Enter Play mode -- ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Wrong shader appears when Particle System is added as a component
- Realtime Hard Shadows resolution of Spot Light and Point Light cannot be changed by script when using Universal Render Pipeline (URP)
- Warnings in the Package manager have no margin on the right side
- Errors are thrown in the Console and the Game view fails to render when RenderGraph Compatability is disabled and a Camera stack has a Pixel Perfect Camera Component with "Stretch Fill" Crop Frame
- [Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmanaged_fixed when accessing shared memory