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5
votes
Won't Fix

[OSX][GLLEGACY] OS X Player crashes in a multi display environment

MacOS

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Nov 05, 2015

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Version/s: 5.3.0b5

The OS X standalone player crashes on startup when the following conditions are met: - “OpenGL2” (legacy OpenGL) is chosen as the g... Read more

0
votes
Won't Fix

[OSX]Reflection Probe set to Realtime On Awake is not displaying in build

MacOS

-

Dec 18, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene 4. Notice how Capsule looks like (see screenshot) 5. B... Read more

1
votes
Not Reproducible

[OSX] App faila to detect resolutions when launched on an external display

MacOS

-

Jan 12, 2016

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Version/s: 5.4.0b2

To Reproduce: 1. Build the attached project and run it on an external display. 2. Observe that the launcher only displays the resol... Read more

0
votes
Fixed

[OSX] Standalone player doesn't work with OS X El Capitan split-screen o...

MacOS

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Dec 22, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Build and run for Mac Standalone 3. Switch to fullscreen by clicking the green circ... Read more

0
votes
Fixed

[OSX] The game continues to receive mouse input when running in background

MacOS

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Jan 03, 2016

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Version/s: 5.3.1p1

Repro steps: 1) Open the project I attached and Scene.scene 2) Build and Run and make sure Run in Background is turned off in the Pl... Read more

0
votes
Fixed

[OSX][PlayerConfiguration][Dockpanel] Unable to expand Player configurat...

MacOS

-

Feb 11, 2016

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Version/s: 5.4.0b6

Steps to repro: 1. Open Unity on OSX; 2. Create new project and scene; 3. Click File -> Build&Run; 4. In the Build Settings ensure ... Read more

1
votes
Fixed

[macOS] First person controller mouse position does not appear center-sc...

MacOS

-

Feb 15, 2016

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Version/s: 5.4.0b6

First person controller does not lock mouse to center of screen in OSX editor. Repro steps: 1. Open Level_01 from attached project.... Read more

1
votes
Fixed

[OSX] Calling Screen.SetResolution with current resolution parameters ch...

MacOS

-

Jan 26, 2016

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Version/s: 5.3.1p4

Reproduction steps: 1. Open the attached project 2. Open the "OptionsMenu" scene 3. Create a standalone build and run it 4. Press th... Read more

2
votes
Fixed

[OS X] Game is always running in background if Standalone build was mini...

MacOS

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Mar 03, 2016

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Version/s: 5.3.3p2

1. Open attached project 2. Make sure 'Running in Background' option is turned off for Standalone platform (File -> Build Settings -... Read more

2
votes
By Design

[OSX] Display.displays.Length doesn't identify the second monitor connec...

MacOS

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Mar 08, 2016

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Version/s: 5.4.0b9

How to reproduce: 1. Open attached project on a Mac with multiple monitors 2. Attach the script Displays.cs to any gameobject 3. Pl... Read more

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