Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2021.2.0a9
2021.3
2021.3.0f1
2022.1
2022.2
Issue ID
1421027
Regression
Yes
Fatal "'.h' file not found" error is thrown when building Xcode project
How to reproduce:
1. Open the user's attached project
2. Go to File -> Build Settings
3. Enable "Create Xcode Project"
4. Make sure that IL2CPP Scripting Backend is used (Player Settings -> Other Settings)
5. Select Build
6. Open the built Xcode project file
7. Select "Start the active scheme" (triangle icon)
Expected result: the Xcode project is built and run
Actual result: the Xcode build fails with errors (Command PhaseScriptExecution failed with a nonzero exit code, fatal error: 'Test.h' file not found)
Reproducible with: 2021.2.0a9, 2021.3.2f1, 2022.1.0f1, 2022.2.0a10
Not reproducible with: 2019.4.38f1, 2020.3.34f1, 2021.2.0a8, 2022.2.0a11, 2022.2.0a12
Notes: reproducible on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a11