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0
votes
By Design

[OS X] Unix executable inside build's .app package derives its name from...

MacOS

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Dec 07, 2019

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Version/s: 2019.2.0a4, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more

4
votes
Won't Fix

[macOS] GameCenter throws a login prompt when user is already authentica...

MacOS

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Nov 22, 2019

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Version/s: 2018.4, 2019.2.13f1, 2020.2

How to reproduce: 1. Login into Game Center (System Preferences->Internet Accounts->Add Other Account..->Game Center account) 2. O... Read more

0
votes
Fixed

[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...

MacOS

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Oct 20, 2019

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Version/s: 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user attached project "Case_1192730_repro.zip" 2. Enter Play mode Expected result: Editor does not crash ... Read more

1
votes
Fixed

[MAC] Mouse Delta values are generated after mouse click while the curso...

MacOS

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Oct 28, 2019

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Version/s: 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce: 1. Open User's attached "bug-MouseDelta.zip" project 2. Enter the Play mode 3. Move cursor up and down for a bit 4... Read more

0
votes
Fixed

[MacOS] Editor steals focus from other applications when entering Play m...

MacOS

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Oct 09, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Create and open a new project 2. Load another application (i.e. Visual Studio Code) 3. Enter Play mode and quic... Read more

8
votes
Fixed

Screen mode does not change when changing Screen.fullScreen value on Mac

MacOS

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Sep 23, 2019

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Version/s: 2018.2.0b11, 2018.4, 2018.4.9f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Download and open the user-submitted project 2. Build and run the project 3. Click "f" Expected result: Screen... Read more

0
votes
Fixed

[macOS] Only one Display is shown in the Build when using multiple monitors

MacOS

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Oct 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1

How to reproduce: 1. Open the attached project ("case_1189910-Project.zip") 2. Go to top toolbar's File->"Build And Run" 3. Wait for... Read more

0
votes
Not Reproducible

[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...

MacOS

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Oct 04, 2019

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Version/s: 2019.2.0a1, 2019.2.7f2, 2019.3, 2020.1

Steps to reproduce: 1. Open attached "ZoomInBug.zip" project 2. Open "Workshop set" prefab and zoom into it Expected result: Editor... Read more

1
votes
By Design

[macOS] Cursor size is not affected by Cursor.SetCursor

MacOS

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Sep 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project (CursorTooBig.zip) 2. Open "SampleScene" Scene -> enter the Play Mode 3. Exit the Play Mo... Read more

0
votes
Won't Fix

[macOS] WebViewWindow::~WebViewWindow() crashes when closing Editor afte...

MacOS

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Jul 09, 2019

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Version/s: 2019.1.0a9, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and open any Project 2. Open Asset Store window 3. Search for "car engine" 4. Choose "ENGINES" by Krist... Read more

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