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[OS X] Unix executable inside build's .app package derives its name from...
How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more
[macOS] GameCenter throws a login prompt when user is already authentica...
How to reproduce: 1. Login into Game Center (System Preferences->Internet Accounts->Add Other Account..->Game Center account) 2. O... Read more
[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...
How to reproduce: 1. Open user attached project "Case_1192730_repro.zip" 2. Enter Play mode Expected result: Editor does not crash ... Read more
[MAC] Mouse Delta values are generated after mouse click while the curso...
How to reproduce: 1. Open User's attached "bug-MouseDelta.zip" project 2. Enter the Play mode 3. Move cursor up and down for a bit 4... Read more
[MacOS] Editor steals focus from other applications when entering Play m...
How to reproduce: 1. Create and open a new project 2. Load another application (i.e. Visual Studio Code) 3. Enter Play mode and quic... Read more
Screen mode does not change when changing Screen.fullScreen value on Mac
How to reproduce: 1. Download and open the user-submitted project 2. Build and run the project 3. Click "f" Expected result: Screen... Read more
[macOS] Only one Display is shown in the Build when using multiple monitors
How to reproduce: 1. Open the attached project ("case_1189910-Project.zip") 2. Go to top toolbar's File->"Build And Run" 3. Wait for... Read more
[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...
Steps to reproduce: 1. Open attached "ZoomInBug.zip" project 2. Open "Workshop set" prefab and zoom into it Expected result: Editor... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce: 1. Open attached project (CursorTooBig.zip) 2. Open "SampleScene" Scene -> enter the Play Mode 3. Exit the Play Mo... Read more
[macOS] WebViewWindow::~WebViewWindow() crashes when closing Editor afte...
To reproduce: 1. Open Unity and open any Project 2. Open Asset Store window 3. Search for "car engine" 4. Choose "ENGINES" by Krist... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects