Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.3.0a1
2018.3.6f1
2019.1.0a1
2019.2.0a1
Issue ID
1133373
Regression
No
MultiDisplay functionality is broken on MacOS Metal
How to reproduce:
1. Download and open attached project "MultiMonitorTest.zip"
2. Go to the Player Settings -> Other Settings (turn off "Auto graphics API for Mac" and select "Metal" and remove OpenGL.
3. Then build and run the project
Expected result: The built project should load on both monitors
Actual result: The built project does not load on both monitors
Reproducible with: 2018.3.11f1, 2019.1.0b8, 2019.2.0a9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
- Animation window scrollbar keeps resetting when the scrollbar width is changed after adding an event
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
Add comment