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[Mac][OpenGL] Some graphical corruption/stripes appear for a second at t...
Repro steps: 1. Open attached project 2. Build and Run on MacStandalone 3. Play Actual: Some graphical corruption/stripes move thro... Read more
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one 2. Build an empty scene for macOS standalone 3. Launch the build 4... Read more
[Mac] Built application crashes on ApiGLES::BindFramebuffer when graphic...
How to reproduce: 1. Open the user's attached "iValtech.zip" Unity project. 2. Build Mac Standalone program and run it. Expected re... Read more
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor. In Sprite Editor, Slice Type dropdown disappears if the... Read more
[macOS][Metal] Flickering and graphical artifacts occur when resizing Ed...
How to reproduce: 1. Create a new Unity project 2. Select the '4 split' layout 3. Attempt to resize the Inspector window by dragging... Read more
[OSX] Menu item becomes inactive if custom window is closed before progr...
When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more
Splash Image is loaded into memory and is not unloaded after use when "S...
How to reproduce: 1. Open the user's project "Clean android splash 2021.2.7f1.zip" 2. Open "Check Splash Screen Settings" Scene 3. S... Read more
[Mac] Video-heavy project does not get successfully imported when launch...
How to reproduce: 1. Download and extract the linked project 2. Launch it from the terminal using "<UNITY_PATH> -quit -batchmode -pr... Read more
Screen.SetResolution set to FullScreenMode.MaximizedWindow does not keep...
Reproduction steps: 1. Open the attached project "change-mode.zip"; 2. Go to the build settings and build the project for MacOS; 3. ... Read more
Drag and dropping doesn't always work
Steps to reproduce : - open the attached project - open the SampleScene - expand the Panel gameobject in the Hierarchy - try to dra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP