Search Issue Tracker
[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps:1. Open the attached project;2. Build the project for macOS;3. Launch the built project. Actual results: the buil... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce:1. Open attached project (CursorTooBig.zip)2. Open "SampleScene" Scene -> enter the Play Mode3. Exit the Play Mo... Read more
EventType.KeyDown not registering Mac Command keys
Steps to reproduce:1. Open attach project2. Open Scene Test3. Press random keys on the keyboard Expected result: you'll get "KeyDown... Read more
Canvas is quarter size on Retina display when target platform is set to iOS
To reproduce:1. Open project attached by QA (make sure that the Editor is opened on the Retina display)2. Open sample scene3. Notice... Read more
[Mac] Cursor.lockState registers input movement to center when mouse is ...
How to reproduce:1. Open the attached "case_1283506-MouseHideIssues.zip" project2. Open SampleScene3. Press play or build a standalo... Read more
[macOS][2017.4] Empty error appears in the Console window when certain f...
How to reproduce:1. Download the tester-attached script(uv_anim.js)2. Create a new Unity project3. Import the downloaded script4. Se... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
[OSX][Editor] DirectoryNotFoundException errors appear when a project is...
How to reproduce:1. Create a new folder and name it "ąčęėįšųūž"2. Create a new empty project in the folder3. Open the Console in the... Read more
[Metal] Multi-Camera with HDR and have Clear Flag DepthOnly cause distor...
Steps:1. Open repro project, open repro scene2. On lighting settings, click Generate Lighting3. Hit play, observe game view Please s... Read more
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one2. Build an empty scene for macOS standalone3. Launch the build4. Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used