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[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps: 1. Open the attached project; 2. Build the project for macOS; 3. Launch the built project. Actual results: the ... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce: 1. Open attached project (CursorTooBig.zip) 2. Open "SampleScene" Scene -> enter the Play Mode 3. Exit the Play Mo... Read more
EventType.KeyDown not registering Mac Command keys
Steps to reproduce: 1. Open attach project 2. Open Scene Test 3. Press random keys on the keyboard Expected result: you'll get "Ke... Read more
Canvas is quarter size on Retina display when target platform is set to iOS
To reproduce: 1. Open project attached by QA (make sure that the Editor is opened on the Retina display) 2. Open sample scene 3. No... Read more
[Mac] Cursor.lockState registers input movement to center when mouse is ...
How to reproduce: 1. Open the attached "case_1283506-MouseHideIssues.zip" project 2. Open SampleScene 3. Press play or build a stand... Read more
[macOS][2017.4] Empty error appears in the Console window when certain f...
How to reproduce: 1. Download the tester-attached script(uv_anim.js) 2. Create a new Unity project 3. Import the downloaded script 4... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
[OSX][Editor] DirectoryNotFoundException errors appear when a project is...
How to reproduce: 1. Create a new folder and name it "ąčęėįšųūž" 2. Create a new empty project in the folder 3. Open the Console in ... Read more
[Metal] Multi-Camera with HDR and have Clear Flag DepthOnly cause distor...
Steps: 1. Open repro project, open repro scene 2. On lighting settings, click Generate Lighting 3. Hit play, observe game view Plea... Read more
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one 2. Build an empty scene for macOS standalone 3. Launch the build 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used