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[Linux] UIToolkit PointerMoveEvent is called twice and returns two diffe...
How to reproduce:1. Open the user attached project (PointerYRepro.zip)2. Open the SampleScene3. Enter Play Mode4. Move the mouse cur... Read more
[Linux] Two clicks are needed to select an option in some Game and Scene...
How to reproduce:1. Open attached project "test.zip"2. Open the Game View window3. Click the aspect ratio dropdown4. Click on any op... Read more
[Linux] NullReferenceException when trying to enable Linux x86_x64 throu...
How to reproduce:1. Open the attached project 'unity.zip'2. Select BurtCommon.dll in the Project window, make sure the Inspector tab... Read more
[Linux] Editor is always on top for dragging, even if popup window is cr...
To reproduce:1) Create a new project2) Open Build Settings and click Build (so that a prompt for a location to build in would open)3... Read more
[Linux] DllNotFoundException error when using DeflateStream if there is ...
How to reproduce:1. Open user's attached project (Libmonoposixissue.zip)2. Make sure 'SampleScene' is open and enter Play mode Expec... Read more
[Linux] [Vulkan] SRP - SkinnedMeshRenders don't work with Vulkan
How to reproduce:1. Open user-submitted project (LWRP-skinning-bug-vulkan.zip) with -force-vulkan argument Expected result: You can ... Read more
[Linux] Building Player popup changes displays/heads with mouse
To reproduce:1) Create new project2) Build a player3) During the process (when the progress bar appears), move the mouse to a differ... Read more
dragging touch gesture doesn't update the mouse position
-e: see title, the pos is still the same when you get buttonUp--same for editor and standalone (tested and repro on 2018.2 + .3)--no... Read more
[Linux] Screen.SetResolution immediately applies windowed resolution whe...
Reproduction steps:1. Make sure no external monitors are connected and only one display is used for testing2. Open the attached “Res... Read more
[Linux] Editor windows spawn outside of screen boundaries when using mon...
Reproduction steps:1. Open a new project2. Maximize the Editor window on the monitor with a higher vertical resolution3. Open some w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package